fix comment

This commit is contained in:
Glenn Maynard
2006-12-23 10:28:29 +00:00
parent 80059b308b
commit 71f3bc0a75
+1 -1
View File
@@ -368,7 +368,7 @@ void RageSound::SoundIsFinishedPlaying()
if( !m_bPlaying )
return;
/* Lock the mutex after calling UnregisterPlayingSound. We must not make driver
/* Lock the mutex after calling GetPositionSecondsInternal. We must not make driver
* calls with our mutex locked (driver mutex < sound mutex). Nobody else will
* see our sound as not playing until we set playing to false. */
m_iStoppedSourceFrame = (int) GetPositionSecondsInternal();