make RageSoundParams available
This commit is contained in:
@@ -92,9 +92,9 @@ void ScreenTestSound::UpdateText(int n)
|
||||
"%s",
|
||||
n+1, fn.c_str(),
|
||||
s[n].s.IsPlaying()? "Playing":"Stopped",
|
||||
s[n].s.GetStopMode() == RageSound::M_STOP?
|
||||
s[n].s.GetStopMode() == RageSoundParams::M_STOP?
|
||||
"Stop when finished":
|
||||
s[n].s.GetStopMode() == RageSound::M_CONTINUE?
|
||||
s[n].s.GetStopMode() == RageSoundParams::M_CONTINUE?
|
||||
"Continue until stopped":
|
||||
"Loop",
|
||||
pos.size()? pos.c_str(): "none playing",
|
||||
@@ -130,13 +130,13 @@ void ScreenTestSound::Input( const DeviceInput& DeviceI, const InputEventType ty
|
||||
s[selected].s.Stop();
|
||||
break;
|
||||
case 'l':
|
||||
s[selected].s.SetStopMode(RageSound::M_LOOP);
|
||||
s[selected].s.SetStopMode(RageSoundParams::M_LOOP);
|
||||
break;
|
||||
case 'a':
|
||||
s[selected].s.SetStopMode(RageSound::M_STOP);
|
||||
s[selected].s.SetStopMode(RageSoundParams::M_STOP);
|
||||
break;
|
||||
case 'c':
|
||||
s[selected].s.SetStopMode(RageSound::M_CONTINUE);
|
||||
s[selected].s.SetStopMode(RageSoundParams::M_CONTINUE);
|
||||
break;
|
||||
|
||||
/* case SDLK_LEFT:
|
||||
|
||||
Reference in New Issue
Block a user