make RageSoundParams available

This commit is contained in:
Glenn Maynard
2004-02-28 01:02:06 +00:00
parent e1ed217f78
commit 71d1380951
5 changed files with 92 additions and 98 deletions
+1 -1
View File
@@ -1021,7 +1021,7 @@ float ScreenGameplay::StartPlayingSong(float MinTimeToNotes, float MinTimeToMusi
m_soundMusic->SetPlaybackRate( GAMESTATE->m_SongOptions.m_fMusicRate );
/* Keep the music playing after it's finished; we'll stop it. */
m_soundMusic->SetStopMode(RageSound::M_CONTINUE);
m_soundMusic->SetStopMode( RageSoundParams::M_CONTINUE );
m_soundMusic->StartPlaying();
SOUND->TakeOverSound( m_soundMusic, &GAMESTATE->m_pCurSong->m_Timing );