device-neutral
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@@ -231,8 +231,8 @@ void ScreenTextEntry::Input( const InputEventPlus &input )
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else if( input.DeviceI.ToChar() >= ' ' )
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else if( input.DeviceI.ToChar() >= ' ' )
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{
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{
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bool bIsHoldingShift =
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bool bIsHoldingShift =
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INPUTFILTER->IsBeingPressed( DeviceInput(DEVICE_KEYBOARD, KEY_RSHIFT)) ||
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INPUTFILTER->IsBeingPressed( DeviceInput(input.DeviceI.device, KEY_RSHIFT)) ||
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INPUTFILTER->IsBeingPressed( DeviceInput(DEVICE_KEYBOARD, KEY_LSHIFT));
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INPUTFILTER->IsBeingPressed( DeviceInput(input.DeviceI.device, KEY_LSHIFT));
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if ( bIsHoldingShift )
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if ( bIsHoldingShift )
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{
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{
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