device-neutral

This commit is contained in:
Glenn Maynard
2005-12-28 20:56:49 +00:00
parent ce93d6be50
commit 71c7380f44
+2 -2
View File
@@ -231,8 +231,8 @@ void ScreenTextEntry::Input( const InputEventPlus &input )
else if( input.DeviceI.ToChar() >= ' ' )
{
bool bIsHoldingShift =
INPUTFILTER->IsBeingPressed( DeviceInput(DEVICE_KEYBOARD, KEY_RSHIFT)) ||
INPUTFILTER->IsBeingPressed( DeviceInput(DEVICE_KEYBOARD, KEY_LSHIFT));
INPUTFILTER->IsBeingPressed( DeviceInput(input.DeviceI.device, KEY_RSHIFT)) ||
INPUTFILTER->IsBeingPressed( DeviceInput(input.DeviceI.device, KEY_LSHIFT));
if ( bIsHoldingShift )
{