This commit is contained in:
Glenn Maynard
2003-12-22 23:35:02 +00:00
parent 80bd6f5e10
commit 71b318b146
6 changed files with 0 additions and 10 deletions
-5
View File
@@ -13,7 +13,6 @@
#include "ScreenGameOver.h"
#include "ScreenManager.h"
#include "AnnouncerManager.h"
#include "GameState.h"
#include "RageSounds.h"
#include "ThemeManager.h"
@@ -27,10 +26,6 @@ const ScreenMessage SM_PlayAnnouncer = ScreenMessage(SM_User + 3);
ScreenGameOver::ScreenGameOver( CString sName ) : Screen( sName )
{
/* Don't reset; this isn't necessarily the last screen. Let the attract
* loop reset. */
// GAMESTATE->Reset();
m_Background.LoadFromAniDir( THEME->GetPathToB("ScreenGameOver background") );
this->AddChild( &m_Background );