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@@ -62,6 +62,9 @@ public:
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* @brief Determine if we're in MultiPlayer.
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* @return true if it is MultiPlayer, false otherwise. */
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bool IsMultiPlayer() const { return m_mp != MultiPlayer_Invalid; }
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/**
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* @brief Retrieve the name of the Player based on the mode.
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* @return the name of the Player. */
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RString GetName() const
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{
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if( m_bIsDummy )
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