add AttackDisplay
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@@ -102,7 +102,7 @@ void ScoreKeeperRave::LaunchAttack( AttackLevel al )
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// apply new attack
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GAMESTATE->LaunchAttack( pnToAttack, a );
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SCREENMAN->SystemMessage( ssprintf( "attacking %d with %s", pnToAttack, sAttackToGive.c_str() ) );
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// SCREENMAN->SystemMessage( ssprintf( "attacking %d with %s", pnToAttack, sAttackToGive.c_str() ) );
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m_soundLaunchAttack.Play();
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}
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