Right, fixed SMA but not SM? (Negative Fixes)
This commit is contained in:
@@ -225,7 +225,7 @@ bool SMLoader::ProcessBPMs( TimingData &out, const RString sParam )
|
||||
if( negBPM < 0 )
|
||||
{
|
||||
float endBeat = fBeat + (fNewBPM / -negBPM) * (fBeat - negBeat);
|
||||
WarpSegment new_seg(negBeat, endBeat);
|
||||
WarpSegment new_seg(negBeat, endBeat - negBeat);
|
||||
out.AddWarpSegment( new_seg );
|
||||
|
||||
negBeat = -1;
|
||||
@@ -241,7 +241,7 @@ bool SMLoader::ProcessBPMs( TimingData &out, const RString sParam )
|
||||
// add in a warp.
|
||||
if( highspeedBeat > 0 )
|
||||
{
|
||||
WarpSegment new_seg(highspeedBeat, fBeat);
|
||||
WarpSegment new_seg(highspeedBeat, fBeat - highspeedBeat);
|
||||
out.AddWarpSegment( new_seg );
|
||||
highspeedBeat = -1;
|
||||
}
|
||||
@@ -317,7 +317,7 @@ void SMLoader::ProcessStops( TimingData &out, const RString sParam )
|
||||
float fSecondsPerBeat = 60 / oldBPM.GetBPM();
|
||||
float fSkipBeats = negPause / fSecondsPerBeat;
|
||||
|
||||
WarpSegment ws( negBeat, negBeat + fSkipBeats);
|
||||
WarpSegment ws( negBeat, fSkipBeats);
|
||||
out.AddWarpSegment( ws );
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user