clean up enum Message names so that they match the corresponding strings

This commit is contained in:
Chris Danford
2005-08-14 07:29:48 +00:00
parent 09386e06e3
commit 7191258c0a
13 changed files with 92 additions and 92 deletions
+1 -1
View File
@@ -13,7 +13,7 @@ Combo::Combo()
m_pPlayerState = NULL; m_pPlayerState = NULL;
m_pPlayerStageStats = NULL; m_pPlayerStageStats = NULL;
this->SubscribeToMessage( MESSAGE_BEAT_CROSSED ); this->SubscribeToMessage( Message_BeatCrossed );
} }
void Combo::Load( PlayerState *pPlayerState, PlayerStageStats *pPlayerStageStats ) void Combo::Load( PlayerState *pPlayerState, PlayerStageStats *pPlayerStageStats )
+18 -18
View File
@@ -66,20 +66,20 @@ Song* GameState::GetDefaultSong() const
GameState::GameState() : GameState::GameState() :
m_pCurStyle( MESSAGE_CURRENT_STYLE_CHANGED ), m_pCurStyle( Message_CurrentStyleChanged ),
m_PlayMode( MESSAGE_PLAY_MODE_CHANGED ), m_PlayMode( Message_PlayModeChanged ),
m_sPreferredSongGroup( MESSAGE_PREFERRED_SONG_GROUP_CHANGED ), m_sPreferredSongGroup( Message_PreferredSongGroupChanged ),
m_sPreferredCourseGroup(MESSAGE_PREFERRED_COURSE_GROUP_CHANGED ), m_sPreferredCourseGroup(Message_PreferredCourseGroupChanged ),
m_PreferredCourseDifficulty( MESSAGE_EDIT_PREFERRED_COURSE_DIFFICULTY_P1_CHANGED ), m_PreferredCourseDifficulty( Message_PreferredCourseDifficultyP1Changed ),
m_PreferredDifficulty( MESSAGE_EDIT_PREFERRED_DIFFICULTY_P1_CHANGED ), m_PreferredDifficulty( Message_PreferredDifficultyP1Changed ),
m_pCurSong( MESSAGE_CURRENT_SONG_CHANGED ), m_pCurSong( Message_CurrentSongChanged ),
m_pCurSteps( MESSAGE_CURRENT_STEPS_P1_CHANGED ), m_pCurSteps( Message_CurrentStepsP1Changed ),
m_pCurCourse( MESSAGE_CURRENT_COURSE_CHANGED ), m_pCurCourse( Message_CurrentCourseChanged ),
m_pCurTrail( MESSAGE_CURRENT_TRAIL_P1_CHANGED ), m_pCurTrail( Message_CurrentTrailP1Changed ),
m_stEdit( MESSAGE_EDIT_STEPS_TYPE_CHANGED ), m_stEdit( Message_EditStepsTypeChanged ),
m_pEditSourceSteps( MESSAGE_EDIT_SOURCE_STEPS_CHANGED ), m_pEditSourceSteps( Message_EditSourceStepsChanged ),
m_stEditSource( MESSAGE_EDIT_SOURCE_STEPS_TYPE_CHANGED ), m_stEditSource( Message_EditSourceStepsTypeChanged ),
m_iEditCourseEntryIndex(MESSAGE_EDIT_COURSE_ENTRY_INDEX_CHANGED ), m_iEditCourseEntryIndex(Message_EditCourseEntryIndexChanged ),
m_sEditLocalProfileID( Message_EditLocalProfileIDChanged ) m_sEditLocalProfileID( Message_EditLocalProfileIDChanged )
{ {
m_pCurStyle.Set( NULL ); m_pCurStyle.Set( NULL );
@@ -269,7 +269,7 @@ void GameState::Reset()
void GameState::JoinPlayer( PlayerNumber pn ) void GameState::JoinPlayer( PlayerNumber pn )
{ {
this->m_bSideIsJoined[pn] = true; this->m_bSideIsJoined[pn] = true;
MESSAGEMAN->Broadcast( (Message)(MESSAGE_SIDE_JOINED_P1+pn) ); MESSAGEMAN->Broadcast( (Message)(Message_SideJoinedP1+pn) );
if( this->m_MasterPlayerNumber == PLAYER_INVALID ) if( this->m_MasterPlayerNumber == PLAYER_INVALID )
this->m_MasterPlayerNumber = pn; this->m_MasterPlayerNumber = pn;
@@ -334,7 +334,7 @@ void GameState::PlayersFinalized()
if( MEMCARDMAN->GetCardsLocked() ) if( MEMCARDMAN->GetCardsLocked() )
return; return;
MESSAGEMAN->Broadcast( MESSAGE_PLAYERS_FINALIZED ); MESSAGEMAN->Broadcast( Message_PlayersFinalized );
MEMCARDMAN->LockCards(); MEMCARDMAN->LockCards();
@@ -564,7 +564,7 @@ void GameState::Update( float fDelta )
if( !m_bGoalComplete[p] && IsGoalComplete(p) ) if( !m_bGoalComplete[p] && IsGoalComplete(p) )
{ {
m_bGoalComplete[p] = true; m_bGoalComplete[p] = true;
MESSAGEMAN->Broadcast( (Message)(MESSAGE_GOAL_COMPLETE_P1+p) ); MESSAGEMAN->Broadcast( (Message)(Message_GoalCompleteP1+p) );
} }
} }
} }
@@ -1968,7 +1968,7 @@ public:
PlayerNumber pn = (PlayerNumber)IArg(1); PlayerNumber pn = (PlayerNumber)IArg(1);
if( lua_isnil(L,2) ) { p->m_pCurSteps[pn].Set( NULL ); } if( lua_isnil(L,2) ) { p->m_pCurSteps[pn].Set( NULL ); }
else { Steps *pS = Luna<Steps>::check(L,2); p->m_pCurSteps[pn].Set( pS ); } else { Steps *pS = Luna<Steps>::check(L,2); p->m_pCurSteps[pn].Set( pS ); }
MESSAGEMAN->Broadcast( (Message)(MESSAGE_CURRENT_STEPS_P1_CHANGED+pn) ); MESSAGEMAN->Broadcast( (Message)(Message_CurrentStepsP1Changed+pn) );
return 0; return 0;
} }
static int GetCurrentCourse( T* p, lua_State *L ) { if(p->m_pCurCourse) p->m_pCurCourse->PushSelf(L); else lua_pushnil(L); return 1; } static int GetCurrentCourse( T* p, lua_State *L ) { if(p->m_pCurCourse) p->m_pCurCourse->PushSelf(L); else lua_pushnil(L); return 1; }
+4 -4
View File
@@ -137,8 +137,8 @@ REGISTER_ACTOR_CLASS( GenreDisplay )
GenreDisplay::GenreDisplay() GenreDisplay::GenreDisplay()
{ {
this->SubscribeToMessage( MESSAGE_CURRENT_SONG_CHANGED ); this->SubscribeToMessage( Message_CurrentSongChanged );
this->SubscribeToMessage( MESSAGE_CURRENT_COURSE_CHANGED ); this->SubscribeToMessage( Message_CurrentCourseChanged);
} }
GenreDisplay::~GenreDisplay() GenreDisplay::~GenreDisplay()
@@ -147,7 +147,7 @@ GenreDisplay::~GenreDisplay()
void GenreDisplay::PlayCommand( const CString &sCommandName, Actor* pParent ) void GenreDisplay::PlayCommand( const CString &sCommandName, Actor* pParent )
{ {
if( sCommandName == MessageToString(MESSAGE_CURRENT_SONG_CHANGED) ) if( sCommandName == MessageToString(Message_CurrentSongChanged) )
{ {
vector<CString> m_Artists, m_AltArtists; vector<CString> m_Artists, m_AltArtists;
@@ -159,7 +159,7 @@ void GenreDisplay::PlayCommand( const CString &sCommandName, Actor* pParent )
SetTips( m_Artists, m_AltArtists ); SetTips( m_Artists, m_AltArtists );
} }
else if( sCommandName == MessageToString(MESSAGE_CURRENT_COURSE_CHANGED) ) else if( sCommandName == MessageToString(Message_CurrentCourseChanged) )
{ {
vector<CString> m_Artists, m_AltArtists; vector<CString> m_Artists, m_AltArtists;
+1 -1
View File
@@ -488,7 +488,7 @@ void MemoryCardManager::CheckStateChanges()
if( LastState == MEMORY_CARD_STATE_READY ) if( LastState == MEMORY_CARD_STATE_READY )
{ {
m_soundDisconnect.Play(); m_soundDisconnect.Play();
MESSAGEMAN->Broadcast( (Message)(MESSAGE_CARD_REMOVED_P1+p) ); MESSAGEMAN->Broadcast( (Message)(Message_CardRemovedP1+p) );
} }
break; break;
case MEMORY_CARD_STATE_READY: case MEMORY_CARD_STATE_READY:
+5 -5
View File
@@ -23,10 +23,10 @@ static const CString MessageNames[] = {
"EditStepsTypeChanged", "EditStepsTypeChanged",
"EditSourceStepsChanged", "EditSourceStepsChanged",
"EditSourceStepsTypeChanged", "EditSourceStepsTypeChanged",
"EditPreferredDifficutyP1Changed", "PreferredDifficutyP1Changed",
"EditPreferredDifficutyP2Changed", "PreferredDifficutyP2Changed",
"EditPreferredCourseDifficutyP1Changed", "PreferredCourseDifficutyP1Changed",
"EditPreferredCourseDifficutyP2Changed", "PreferredCourseDifficutyP2Changed",
"EditCourseEntryIndexChanged", "EditCourseEntryIndexChanged",
"EditLocalProfileIDChanged", "EditLocalProfileIDChanged",
"GoalCompleteP1", "GoalCompleteP1",
@@ -57,7 +57,7 @@ static const CString MessageNames[] = {
"PreferredSongGroupChanged", "PreferredSongGroupChanged",
"PreferredCourseGroupChanged", "PreferredCourseGroupChanged",
}; };
XToString( Message, NUM_MESSAGES ); XToString( Message, NUM_Message );
static RageMutex g_Mutex( "MessageManager" ); static RageMutex g_Mutex( "MessageManager" );
+45 -45
View File
@@ -29,52 +29,52 @@ struct lua_State;
enum Message enum Message
{ {
MESSAGE_CURRENT_STYLE_CHANGED, Message_CurrentStyleChanged,
MESSAGE_PLAY_MODE_CHANGED, Message_PlayModeChanged,
MESSAGE_CURRENT_SONG_CHANGED, Message_CurrentSongChanged,
MESSAGE_CURRENT_STEPS_P1_CHANGED, Message_CurrentStepsP1Changed,
MESSAGE_CURRENT_STEPS_P2_CHANGED, Message_CurrentStepsP2Changed,
MESSAGE_CURRENT_COURSE_CHANGED, Message_CurrentCourseChanged,
MESSAGE_CURRENT_TRAIL_P1_CHANGED, Message_CurrentTrailP1Changed,
MESSAGE_CURRENT_TRAIL_P2_CHANGED, Message_CurrentTrailP2Changed,
MESSAGE_EDIT_STEPS_TYPE_CHANGED, Message_EditStepsTypeChanged,
MESSAGE_EDIT_SOURCE_STEPS_CHANGED, Message_EditSourceStepsChanged,
MESSAGE_EDIT_SOURCE_STEPS_TYPE_CHANGED, Message_EditSourceStepsTypeChanged,
MESSAGE_EDIT_PREFERRED_DIFFICULTY_P1_CHANGED, Message_PreferredDifficultyP1Changed,
MESSAGE_EDIT_PREFERRED_DIFFICULTY_P2_CHANGED, Message_PreferredDifficultyP2Changed,
MESSAGE_EDIT_PREFERRED_COURSE_DIFFICULTY_P1_CHANGED, Message_PreferredCourseDifficultyP1Changed,
MESSAGE_EDIT_PREFERRED_COURSE_DIFFICULTY_P2_CHANGED, Message_PreferredCourseDifficultyP2Changed,
MESSAGE_EDIT_COURSE_ENTRY_INDEX_CHANGED, Message_EditCourseEntryIndexChanged,
Message_EditLocalProfileIDChanged, Message_EditLocalProfileIDChanged,
MESSAGE_GOAL_COMPLETE_P1, Message_GoalCompleteP1,
MESSAGE_GOAL_COMPLETE_P2, Message_GoalCompleteP2,
MESSAGE_NOTE_CROSSED, Message_NoteCrossed,
MESSAGE_NOTE_WILL_CROSS_IN_500MS, Message_NoteWillCrossIn500Ms,
MESSAGE_NOTE_WILL_CROSS_IN_1000MS, Message_NoteWillCrossIn1000Ms,
MESSAGE_NOTE_WILL_CROSS_IN_1500MS, Message_NoteWillCrossIn1500Ms,
MESSAGE_CARD_REMOVED_P1, Message_CardRemovedP1,
MESSAGE_CARD_REMOVED_P2, Message_CardRemovedP2,
MESSAGE_BEAT_CROSSED, Message_BeatCrossed,
MESSAGE_MENU_UP_P1, Message_MenuUpP1,
MESSAGE_MENU_UP_P2, Message_MenuUpP2,
MESSAGE_MENU_DOWN_P1, Message_MenuDownP1,
MESSAGE_MENU_DOWN_P2, Message_MenuDownP2,
MESSAGE_MENU_LEFT_P1, Message_MenuLeftP1,
MESSAGE_MENU_LEFT_P2, Message_MenuLeftP2,
MESSAGE_MENU_RIGHT_P1, Message_MenuRightP1,
MESSAGE_MENU_RIGHT_P2, Message_MenuRightP2,
MESSAGE_MADE_CHOICE_P1, Message_MadeChoiceP1,
MESSAGE_MADE_CHOICE_P2, Message_MadeChoiceP2,
MESSAGE_COIN_INSERTED, Message_CoinInserted,
MESSAGE_SIDE_JOINED_P1, Message_SideJoinedP1,
MESSAGE_SIDE_JOINED_P2, Message_SideJoinedP2,
MESSAGE_PLAYERS_FINALIZED, Message_PlayersFinalized,
MESSAGE_ASSIST_TICK_CHANGED, Message_AssistTickChanged,
MESSAGE_AUTOSYNC_CHANGED, Message_AutosyncChanged,
MESSAGE_PREFERRED_SONG_GROUP_CHANGED, Message_PreferredSongGroupChanged,
MESSAGE_PREFERRED_COURSE_GROUP_CHANGED, Message_PreferredCourseGroupChanged,
NUM_MESSAGES, // leave this at the end NUM_Message, // leave this at the end
MESSAGE_INVALID Message_Invalud
}; };
const CString& MessageToString( Message m ); const CString& MessageToString( Message m );
+5 -5
View File
@@ -913,8 +913,8 @@ public:
else if( sParam == "EditSourceStepsType" ) else if( sParam == "EditSourceStepsType" )
{ {
m_pstToFill = &GAMESTATE->m_stEditSource; m_pstToFill = &GAMESTATE->m_stEditSource;
m_vsReloadRowMessages.push_back( MessageToString(MESSAGE_CURRENT_STEPS_P1_CHANGED) ); m_vsReloadRowMessages.push_back( MessageToString(Message_CurrentStepsP1Changed) );
m_vsReloadRowMessages.push_back( MessageToString(MESSAGE_EDIT_STEPS_TYPE_CHANGED) ); m_vsReloadRowMessages.push_back( MessageToString(Message_EditStepsTypeChanged) );
if( GAMESTATE->m_pCurSteps[0].Get() != NULL ) if( GAMESTATE->m_pCurSteps[0].Get() != NULL )
defOut.m_vEnabledForPlayers.clear(); // hide row defOut.m_vEnabledForPlayers.clear(); // hide row
} }
@@ -1010,13 +1010,13 @@ public:
m_ppStepsToFill = &GAMESTATE->m_pCurSteps[0]; m_ppStepsToFill = &GAMESTATE->m_pCurSteps[0];
m_pDifficultyToFill = &GAMESTATE->m_PreferredDifficulty[0]; m_pDifficultyToFill = &GAMESTATE->m_PreferredDifficulty[0];
m_pst = &GAMESTATE->m_stEdit; m_pst = &GAMESTATE->m_stEdit;
m_vsReloadRowMessages.push_back( MessageToString(MESSAGE_EDIT_STEPS_TYPE_CHANGED) ); m_vsReloadRowMessages.push_back( MessageToString(Message_EditStepsTypeChanged) );
} }
else if( sParam == "EditSourceSteps" ) else if( sParam == "EditSourceSteps" )
{ {
m_ppStepsToFill = &GAMESTATE->m_pEditSourceSteps; m_ppStepsToFill = &GAMESTATE->m_pEditSourceSteps;
m_pst = &GAMESTATE->m_stEditSource; m_pst = &GAMESTATE->m_stEditSource;
m_vsReloadRowMessages.push_back( MessageToString(MESSAGE_EDIT_SOURCE_STEPS_TYPE_CHANGED) ); m_vsReloadRowMessages.push_back( MessageToString(Message_EditSourceStepsTypeChanged) );
if( GAMESTATE->m_pCurSteps[0].Get() != NULL ) if( GAMESTATE->m_pCurSteps[0].Get() != NULL )
defOut.m_vEnabledForPlayers.clear(); // hide row defOut.m_vEnabledForPlayers.clear(); // hide row
} }
@@ -1031,7 +1031,7 @@ public:
defOut.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW; defOut.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW;
defOut.m_bExportOnChange = true; defOut.m_bExportOnChange = true;
defOut.m_bAllowThemeItems = false; // we theme the text ourself defOut.m_bAllowThemeItems = false; // we theme the text ourself
m_vsReloadRowMessages.push_back( MessageToString(MESSAGE_CURRENT_SONG_CHANGED) ); m_vsReloadRowMessages.push_back( MessageToString(Message_CurrentSongChanged) );
if( GAMESTATE->m_pCurSong ) if( GAMESTATE->m_pCurSong )
{ {
+2 -2
View File
@@ -119,7 +119,7 @@ Player::Player()
m_pNoteField = new NoteField; m_pNoteField = new NoteField;
this->SubscribeToMessage( MESSAGE_AUTOSYNC_CHANGED ); this->SubscribeToMessage( Message_AutosyncChanged );
} }
Player::~Player() Player::~Player()
@@ -1705,7 +1705,7 @@ bool Player::IsPlayingBeginner() const
void Player::HandleMessage( const CString& sMessage ) void Player::HandleMessage( const CString& sMessage )
{ {
// Reset autosync samples when toggling // Reset autosync samples when toggling
if( sMessage == MessageToString(MESSAGE_AUTOSYNC_CHANGED) ) if( sMessage == MessageToString(Message_AutosyncChanged) )
m_iOffsetSample = 0; m_iOffsetSample = 0;
} }
+2 -2
View File
@@ -350,7 +350,7 @@ bool ScreenDebugOverlay::OverlayInput( const DeviceInput& DeviceI, const InputEv
GAMESTATE->m_SongOptions.m_bAssistTick = !GAMESTATE->m_SongOptions.m_bAssistTick; GAMESTATE->m_SongOptions.m_bAssistTick = !GAMESTATE->m_SongOptions.m_bAssistTick;
/* Store this change, so it sticks if we change songs: */ /* Store this change, so it sticks if we change songs: */
GAMESTATE->m_StoredSongOptions.m_bAssistTick = GAMESTATE->m_SongOptions.m_bAssistTick; GAMESTATE->m_StoredSongOptions.m_bAssistTick = GAMESTATE->m_SongOptions.m_bAssistTick;
MESSAGEMAN->Broadcast( MESSAGE_ASSIST_TICK_CHANGED ); MESSAGEMAN->Broadcast( Message_AssistTickChanged );
} }
break; break;
case DebugLine_Autosync: case DebugLine_Autosync:
@@ -360,7 +360,7 @@ bool ScreenDebugOverlay::OverlayInput( const DeviceInput& DeviceI, const InputEv
SongOptions::AutosyncType as = (SongOptions::AutosyncType)(GAMESTATE->m_SongOptions.m_AutosyncType+1); SongOptions::AutosyncType as = (SongOptions::AutosyncType)(GAMESTATE->m_SongOptions.m_AutosyncType+1);
wrap( (int&)as, SongOptions::NUM_AUTOSYNC_TYPES ); wrap( (int&)as, SongOptions::NUM_AUTOSYNC_TYPES );
GAMESTATE->m_SongOptions.m_AutosyncType = as; GAMESTATE->m_SongOptions.m_AutosyncType = as;
MESSAGEMAN->Broadcast( MESSAGE_AUTOSYNC_CHANGED ); MESSAGEMAN->Broadcast( Message_AutosyncChanged );
} }
break; break;
case DebugLine_CoinMode: case DebugLine_CoinMode:
+2 -2
View File
@@ -1739,7 +1739,7 @@ void ScreenGameplay::SendCrossedMessages()
for( int r=iRowLastCrossed+1; r<=iRowNow; r++ ) for( int r=iRowLastCrossed+1; r<=iRowNow; r++ )
{ {
if( GetNoteType( r ) == NOTE_TYPE_4TH ) if( GetNoteType( r ) == NOTE_TYPE_4TH )
MESSAGEMAN->Broadcast( MESSAGE_BEAT_CROSSED ); MESSAGEMAN->Broadcast( Message_BeatCrossed );
} }
iRowLastCrossed = iRowNow; iRowLastCrossed = iRowNow;
@@ -1797,7 +1797,7 @@ void ScreenGameplay::SendCrossedMessages()
} }
if( iNumTracksWithTapOrHoldHead > 0 ) if( iNumTracksWithTapOrHoldHead > 0 )
MESSAGEMAN->Broadcast( (Message)(MESSAGE_NOTE_CROSSED + i) ); MESSAGEMAN->Broadcast( (Message)(Message_NoteCrossed + i) );
if( i == 0 && iNumTracksWithTapOrHoldHead >= 2 ) if( i == 0 && iNumTracksWithTapOrHoldHead >= 2 )
{ {
CString sMessageName = "NoteCrossedJump"; CString sMessageName = "NoteCrossedJump";
+5 -5
View File
@@ -397,7 +397,7 @@ void ScreenSelectMaster::MenuLeft( PlayerNumber pn, const InputEventType type )
if( Move(pn, MENU_DIR_LEFT) ) if( Move(pn, MENU_DIR_LEFT) )
{ {
m_soundChange.Play(); m_soundChange.Play();
MESSAGEMAN->Broadcast( (Message)(MESSAGE_MENU_LEFT_P1+pn) ); MESSAGEMAN->Broadcast( (Message)(Message_MenuLeftP1+pn) );
} }
} }
@@ -412,7 +412,7 @@ void ScreenSelectMaster::MenuRight( PlayerNumber pn, const InputEventType type )
if( Move(pn, MENU_DIR_RIGHT) ) if( Move(pn, MENU_DIR_RIGHT) )
{ {
m_soundChange.Play(); m_soundChange.Play();
MESSAGEMAN->Broadcast( (Message)(MESSAGE_MENU_RIGHT_P1+pn) ); MESSAGEMAN->Broadcast( (Message)(Message_MenuRightP1+pn) );
} }
} }
@@ -427,7 +427,7 @@ void ScreenSelectMaster::MenuUp( PlayerNumber pn, const InputEventType type )
if( Move(pn, MENU_DIR_UP) ) if( Move(pn, MENU_DIR_UP) )
{ {
m_soundChange.Play(); m_soundChange.Play();
MESSAGEMAN->Broadcast( (Message)(MESSAGE_MENU_UP_P1+pn) ); MESSAGEMAN->Broadcast( (Message)(Message_MenuUpP1+pn) );
} }
} }
@@ -442,7 +442,7 @@ void ScreenSelectMaster::MenuDown( PlayerNumber pn, const InputEventType type )
if( Move(pn, MENU_DIR_DOWN) ) if( Move(pn, MENU_DIR_DOWN) )
{ {
m_soundChange.Play(); m_soundChange.Play();
MESSAGEMAN->Broadcast( (Message)(MESSAGE_MENU_DOWN_P1+pn) ); MESSAGEMAN->Broadcast( (Message)(Message_MenuDownP1+pn) );
} }
} }
@@ -642,7 +642,7 @@ float ScreenSelectMaster::DoMenuStart( PlayerNumber pn )
m_bChosen[pn] = true; m_bChosen[pn] = true;
MESSAGEMAN->Broadcast( (Message)(MESSAGE_MADE_CHOICE_P1+pn) ); MESSAGEMAN->Broadcast( (Message)(Message_MadeChoiceP1+pn) );
bool bIsFirstToChoose = bAnyChosen; bool bIsFirstToChoose = bAnyChosen;
+1 -1
View File
@@ -301,7 +301,7 @@ void ScreenWithMenuElements::StopTimer()
void ScreenWithMenuElements::HandleMessage( const CString& sMessage ) void ScreenWithMenuElements::HandleMessage( const CString& sMessage )
{ {
if( sMessage == MessageToString(MESSAGE_CURRENT_SONG_CHANGED) ) if( sMessage == MessageToString(Message_CurrentSongChanged) )
UpdateStage(); UpdateStage();
} }
+1 -1
View File
@@ -1276,7 +1276,7 @@ void InsertCoin( int iNum, const RageTimer *pTime )
BOOKKEEPER->CoinInserted(); BOOKKEEPER->CoinInserted();
SCREENMAN->RefreshCreditsMessages(); SCREENMAN->RefreshCreditsMessages();
SCREENMAN->PlayCoinSound(); SCREENMAN->PlayCoinSound();
MESSAGEMAN->Broadcast( MESSAGE_COIN_INSERTED ); MESSAGEMAN->Broadcast( Message_CoinInserted );
} }
void InsertCredit() void InsertCredit()