clean up enum Message names so that they match the corresponding strings
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@@ -350,7 +350,7 @@ bool ScreenDebugOverlay::OverlayInput( const DeviceInput& DeviceI, const InputEv
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GAMESTATE->m_SongOptions.m_bAssistTick = !GAMESTATE->m_SongOptions.m_bAssistTick;
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/* Store this change, so it sticks if we change songs: */
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GAMESTATE->m_StoredSongOptions.m_bAssistTick = GAMESTATE->m_SongOptions.m_bAssistTick;
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MESSAGEMAN->Broadcast( MESSAGE_ASSIST_TICK_CHANGED );
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MESSAGEMAN->Broadcast( Message_AssistTickChanged );
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}
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break;
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case DebugLine_Autosync:
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@@ -360,7 +360,7 @@ bool ScreenDebugOverlay::OverlayInput( const DeviceInput& DeviceI, const InputEv
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SongOptions::AutosyncType as = (SongOptions::AutosyncType)(GAMESTATE->m_SongOptions.m_AutosyncType+1);
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wrap( (int&)as, SongOptions::NUM_AUTOSYNC_TYPES );
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GAMESTATE->m_SongOptions.m_AutosyncType = as;
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MESSAGEMAN->Broadcast( MESSAGE_AUTOSYNC_CHANGED );
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MESSAGEMAN->Broadcast( Message_AutosyncChanged );
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}
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break;
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case DebugLine_CoinMode:
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