clean up enum Message names so that they match the corresponding strings

This commit is contained in:
Chris Danford
2005-08-14 07:29:48 +00:00
parent 09386e06e3
commit 7191258c0a
13 changed files with 92 additions and 92 deletions
+2 -2
View File
@@ -119,7 +119,7 @@ Player::Player()
m_pNoteField = new NoteField;
this->SubscribeToMessage( MESSAGE_AUTOSYNC_CHANGED );
this->SubscribeToMessage( Message_AutosyncChanged );
}
Player::~Player()
@@ -1705,7 +1705,7 @@ bool Player::IsPlayingBeginner() const
void Player::HandleMessage( const CString& sMessage )
{
// Reset autosync samples when toggling
if( sMessage == MessageToString(MESSAGE_AUTOSYNC_CHANGED) )
if( sMessage == MessageToString(Message_AutosyncChanged) )
m_iOffsetSample = 0;
}