clean up enum Message names so that they match the corresponding strings
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@@ -488,7 +488,7 @@ void MemoryCardManager::CheckStateChanges()
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if( LastState == MEMORY_CARD_STATE_READY )
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{
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m_soundDisconnect.Play();
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MESSAGEMAN->Broadcast( (Message)(MESSAGE_CARD_REMOVED_P1+p) );
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MESSAGEMAN->Broadcast( (Message)(Message_CardRemovedP1+p) );
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}
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break;
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case MEMORY_CARD_STATE_READY:
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