and more from midi, this time default
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@@ -0,0 +1,15 @@
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return LoadFont("ScreenGameplay","SongTitle") .. {
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CurrentSongChangedMessageCommand=cmd(playcommand,"Refresh");
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RefreshCommand=function(self)
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local vSong = GAMESTATE:GetCurrentSong();
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local vCourse = GAMESTATE:GetCurrentCourse();
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local sText = ""
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if vSong then
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sText = vSong:GetDisplayArtist() .. " - " .. vSong:GetDisplayFullTitle()
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end
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if vCourse then
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sText = vCourse:GetDisplayFullTitle() .. " - " .. vSong:GetDisplayFullTitle();
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end
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self:settext( sText );
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end;
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};
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