cleanup
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@@ -880,8 +880,8 @@ void Player::Step( int col, const RageTimer &tm )
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// TODO: Remove use of PlayerNumber.
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PlayerNumber pn = m_pPlayerState->m_PlayerNumber;
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//Keep this here so we get the same data as Autosync
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NSMAN->ReportTiming(fNoteOffset,pn);
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// Keep this here so we get the same data as Autosync
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NSMAN->ReportTiming( fNoteOffset,pn );
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if( m_pPrimaryScoreKeeper )
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m_pPrimaryScoreKeeper->HandleTapScore( score );
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