From 7114679d919a81877ac5c3db2ddac1abcaa1e676 Mon Sep 17 00:00:00 2001 From: Chris Danford Date: Tue, 10 Feb 2009 22:44:28 +0000 Subject: [PATCH] all ScreenSelect derivatives already have a hard-coded subscribe to PlayerJoined --- stepmania/Themes/default/metrics.ini | 2 +- stepmania/src/ScreenSelect.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/stepmania/Themes/default/metrics.ini b/stepmania/Themes/default/metrics.ini index 342ab04069..ae32b5a21e 100644 --- a/stepmania/Themes/default/metrics.ini +++ b/stepmania/Themes/default/metrics.ini @@ -166,7 +166,7 @@ HelpText=ScreenString("HelpTextNormal") IdleCommentSeconds=0 IdleTimeoutSeconds=0 TimerSeconds=0 -UpdateOnMessage="PlayerJoined" +UpdateOnMessage="" PrevScreen="ScreenTitleMenu" ChoiceNames="1,2,3" # The "name" here affects the announcer, eg. "ScreenSelectStyle comment single". diff --git a/stepmania/src/ScreenSelect.cpp b/stepmania/src/ScreenSelect.cpp index de9efb4f1f..98ce2abb74 100644 --- a/stepmania/src/ScreenSelect.cpp +++ b/stepmania/src/ScreenSelect.cpp @@ -28,7 +28,7 @@ void ScreenSelect::Init() split( UPDATE_ON_MESSAGE, ",", m_asSubscribedMessages ); for( unsigned i = 0; i < m_asSubscribedMessages.size(); ++i ) MESSAGEMAN->Subscribe( this, m_asSubscribedMessages[i] ); - // Only subscribe once. + // Subscribe to PlayerJoined, if not already. if( !MESSAGEMAN->IsSubscribedToMessage(this, Message_PlayerJoined) ) this->SubscribeToMessage( Message_PlayerJoined );