fPercentDP, fSurviveSeconds
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@@ -61,7 +61,7 @@ void HighScoreWheelItem::Load( int iRankIndex, const HighScore& hs )
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m_textScore.SetName( "Score" );
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m_textScore.LoadFromFont( THEME->GetPathF(m_sName,"score") );
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if( PREFSMAN->m_bPercentageScoring )
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m_textScore.SetText( PercentageDisplay::FormatPercentScore(hs.fPercentDP) );
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m_textScore.SetText( PercentageDisplay::FormatPercentScore(hs.GetPercentDP()) );
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else
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m_textScore.SetText( ssprintf("%i", hs.GetScore()) );
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m_textScore.SetShadowLength( 2 );
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@@ -170,7 +170,7 @@ ScreenNameEntryTraditional::ScreenNameEntryTraditional( CString sClassName ) : S
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HighScore hs;
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hs.SetGrade( GRADE_TIER03 );
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hs.fPercentDP = ss.m_player[p].GetPercentDancePoints();
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hs.SetPercentDP( ss.m_player[p].GetPercentDancePoints() );
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hs.SetScore( ss.m_player[p].iScore );
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hs.dateTime = DateTime::GetNowDateTime();
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int a, b;
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@@ -360,7 +360,7 @@ void ScreenNameEntryTraditional::Init()
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{
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const HighScore &hs = hsl.vHighScores[h];
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if( hs.GetName() == RANKING_TO_FILL_IN_MARKER[p] &&
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hs.fPercentDP == fPercentDP &&
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hs.GetPercentDP() == fPercentDP &&
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hs.GetScore() == iScore )
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{
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iHighScoreIndex = h;
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