fPercentDP, fSurviveSeconds
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@@ -899,8 +899,8 @@ void ScreenEvaluation::CommitScores(
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hs.SetName( RANKING_TO_FILL_IN_MARKER[p] );
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hs.SetGrade( stageStats.m_player[p].GetGrade() );
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hs.SetScore( stageStats.m_player[p].iScore );
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hs.fPercentDP = stageStats.m_player[p].GetPercentDancePoints();
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hs.fSurviveSeconds = stageStats.m_player[p].fAliveSeconds;
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hs.SetPercentDP( stageStats.m_player[p].GetPercentDancePoints() );
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hs.SetSurviveSeconds( stageStats.m_player[p].fAliveSeconds );
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hs.sModifiers = GAMESTATE->m_pPlayerState[p]->m_PlayerOptions.GetString();
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hs.dateTime = DateTime::GetNowDateTime();
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hs.sPlayerGuid = PROFILEMAN->IsPersistentProfile(p) ? PROFILEMAN->GetProfile(p)->m_sGuid : CString("");
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