fPercentDP, fSurviveSeconds
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@@ -614,8 +614,8 @@ static HighScore MakeRandomHighScore( float fPercentDP )
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hs.SetName( "FAKE" );
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hs.SetGrade( (Grade)SCALE( rand()%5, 0, 4, GRADE_TIER01, GRADE_TIER05 ) );
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hs.SetScore( rand()%100*1000 );
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hs.fPercentDP = fPercentDP;
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hs.fSurviveSeconds = randomf( 30.0f, 100.0f );
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hs.SetPercentDP( fPercentDP );
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hs.SetSurviveSeconds( randomf(30.0f, 100.0f) );
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PlayerOptions po;
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po.ChooseRandomMofifiers();
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hs.sModifiers = po.GetString();
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