Little changes to the base GraphicsWindow
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@@ -13,14 +13,14 @@ static bool g_bHasFocus = true;
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static bool g_bLastHasFocus = true;
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static bool g_bLastHasFocus = true;
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static bool m_bWideWindowClass;
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static bool m_bWideWindowClass;
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void GraphicsWindow::SetVideoModeParams( const VideoModeParams &p )
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void GraphicsWindow::SetVideoModeParams( const VideoModeParams ¶ms )
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{
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{
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g_CurrentParams = p;
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g_CurrentParams = params;
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}
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}
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VideoModeParams GraphicsWindow::GetParams()
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void GraphicsWindow::GetParams( VideoModeParams ¶msOut )
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{
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{
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return g_CurrentParams;
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paramsOut = g_CurrentParams;
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}
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}
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void GraphicsWindow::Update()
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void GraphicsWindow::Update()
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@@ -33,7 +33,7 @@ void GraphicsWindow::Update()
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}
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}
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}
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}
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void GraphicsWindow::Initialize() { }
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void GraphicsWindow::Initialize( bool bD3D ) { }
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void GraphicsWindow::Shutdown() { }
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void GraphicsWindow::Shutdown() { }
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CString GraphicsWindow::SetScreenMode( const VideoModeParams &p ) { return ""; }
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CString GraphicsWindow::SetScreenMode( const VideoModeParams &p ) { return ""; }
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void GraphicsWindow::CreateGraphicsWindow( const VideoModeParams &p ) { }
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void GraphicsWindow::CreateGraphicsWindow( const VideoModeParams &p ) { }
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