A persistent initial FailType now set in MachineOptions, but the temporary session FailType can be changed in SongOptions

This commit is contained in:
Chris Danford
2003-02-12 23:11:37 +00:00
parent 876a3f4499
commit 707b4fe817
13 changed files with 52 additions and 33 deletions
+3 -3
View File
@@ -84,7 +84,7 @@ PrefsManager::PrefsManager()
m_iBoostAppPriority = -1;
m_iPolygonRadar = -1;
m_bShowSongOptions = true;
m_FailType = FAIL_ARCADE;
m_DefaultFailType = SongOptions::FAIL_ARCADE;
/* DDR Extreme-style extra stage support. *
* Default off so people used to the current behavior (or those with extra *
@@ -170,7 +170,7 @@ void PrefsManager::ReadGlobalPrefsFromDisk( bool bSwitchToLastPlayedGame )
ini.GetValueF( "Options", "LongVerSeconds", m_fLongVerSongSeconds );
ini.GetValueF( "Options", "MarathonVerSeconds", m_fMarathonVerSongSeconds );
ini.GetValueB( "Options", "ShowSongOptions", m_bShowSongOptions );
ini.GetValueI( "Options", "FailType", (int&)m_FailType );
ini.GetValueI( "Options", "DefaultFailType", (int&)m_DefaultFailType );
m_asAdditionalSongFolders.clear();
@@ -243,7 +243,7 @@ void PrefsManager::SaveGlobalPrefsToDisk()
ini.SetValueF( "Options", "LongVerSeconds", m_fLongVerSongSeconds );
ini.SetValueF( "Options", "MarathonVerSeconds", m_fMarathonVerSongSeconds );
ini.SetValueB( "Options", "ShowSongOptions", m_bShowSongOptions );
ini.SetValueI( "Options", "FailType", (int&)m_FailType );
ini.SetValueI( "Options", "DefaultFailType", (int&)m_DefaultFailType );
/* Only write these if they aren't the default. This ensures that we can change
* the default and have it take effect for everyone (except people who