Update Cel shading. Note, RageDisplay_D3D will need to be fixed for this.

This commit is contained in:
Colby Klein
2011-03-08 11:00:32 -08:00
parent bcd87f8c17
commit 704c7bff1d
8 changed files with 90 additions and 89 deletions
+1 -1
View File
@@ -810,7 +810,7 @@ void RageDisplay::DrawQuads( const RageSpriteVertex v[], int iNumVerts )
{
ASSERT( (iNumVerts%4) == 0 );
if(iNumVerts == 0)
if(!iNumVerts)
return;
this->DrawQuadsInternal(v,iNumVerts);