tab cleanup

no need to fall back to opengl on xbox
This commit is contained in:
Chris Danford
2006-02-06 18:23:30 +00:00
parent 45b092469c
commit 70479fd0c4
3 changed files with 136 additions and 134 deletions
+1 -1
View File
@@ -183,7 +183,7 @@ PrefsManager::PrefsManager() :
m_fTimingWindowScale ( "TimingWindowScale", 1.0f ), m_fTimingWindowScale ( "TimingWindowScale", 1.0f ),
m_fTimingWindowAdd ( "TimingWindowAdd", 0 ), m_fTimingWindowAdd ( "TimingWindowAdd", 0 ),
m_fTimingWindowSeconds( TimingWindowSecondsInit, NUM_TimingWindow ), m_fTimingWindowSeconds ( TimingWindowSecondsInit, NUM_TimingWindow ),
m_fLifeDifficultyScale ( "LifeDifficultyScale", 1.0f ), m_fLifeDifficultyScale ( "LifeDifficultyScale", 1.0f ),
+2
View File
@@ -122,7 +122,9 @@ void ScreenOptionsMaster::HandleScreenMessage( const ScreenMessage SM )
if( (m_iChangeMask & OPT_APPLY_THEME) || if( (m_iChangeMask & OPT_APPLY_THEME) ||
(m_iChangeMask & OPT_APPLY_GRAPHICS) || (m_iChangeMask & OPT_APPLY_GRAPHICS) ||
(m_iChangeMask & OPT_APPLY_ASPECT_RATIO) ) (m_iChangeMask & OPT_APPLY_ASPECT_RATIO) )
{
StepMania::ApplyGraphicOptions(); StepMania::ApplyGraphicOptions();
}
if( m_iChangeMask & OPT_SAVE_PREFERENCES ) if( m_iChangeMask & OPT_SAVE_PREFERENCES )
{ {
+1 -1
View File
@@ -393,7 +393,7 @@ struct VideoCardDefaults
{ {
VideoCardDefaults( VideoCardDefaults(
"Xbox", "Xbox",
"d3d,opengl", "d3d",
600,400, 600,400,
32,32,32, 32,32,32,
2048, 2048,