Implement RADAR_NUM_HANDS result.
Change hold note contents to rows (from beats). This makes it consistent with tap note data. Row numbers are also generally more precise, since they're integers, not floats.
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@@ -41,7 +41,7 @@ public:
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int GetNumNWithScore( TapNoteScore tns, int MinTaps, const float fStartBeat = 0, const float fEndBeat = -1 ) const;
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int GetNumHoldNotesWithScore( HoldNoteScore hns, const float fStartBeat = 0, const float fEndBeat = -1 ) const;
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int GetSuccessfulMines( const float fStartBeat = 0, const float fEndBeat = -1 ) const;
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int GetSuccessfulHands( const float fStartBeat = 0, const float fEndBeat = -1 ) const;
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TapNoteScore GetTapNoteScore(unsigned track, unsigned row) const;
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void SetTapNoteScore(unsigned track, unsigned row, TapNoteScore tns);
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float GetTapNoteOffset(unsigned track, unsigned row) const;
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