always use event mode in multiplayer
This commit is contained in:
@@ -60,6 +60,8 @@ void ScreenJoinMultiplayer::Init()
|
|||||||
|
|
||||||
GAMESTATE->m_PlayMode.Set( PLAY_MODE_REGULAR );
|
GAMESTATE->m_PlayMode.Set( PLAY_MODE_REGULAR );
|
||||||
|
|
||||||
|
GAMESTATE->m_bTemporaryEventMode = true;
|
||||||
|
|
||||||
FOREACH_MultiPlayer( p )
|
FOREACH_MultiPlayer( p )
|
||||||
{
|
{
|
||||||
GameCommand gc;
|
GameCommand gc;
|
||||||
|
|||||||
Reference in New Issue
Block a user