always use event mode in multiplayer

This commit is contained in:
Chris Danford
2005-08-28 18:28:42 +00:00
parent 4166d52c98
commit 6ff7a426e0
+2
View File
@@ -60,6 +60,8 @@ void ScreenJoinMultiplayer::Init()
GAMESTATE->m_PlayMode.Set( PLAY_MODE_REGULAR );
GAMESTATE->m_bTemporaryEventMode = true;
FOREACH_MultiPlayer( p )
{
GameCommand gc;