diff --git a/stepmania/src/ScreenSMOnlineLogin.cpp b/stepmania/src/ScreenSMOnlineLogin.cpp index b2a07d43bb..91874ad07a 100644 --- a/stepmania/src/ScreenSMOnlineLogin.cpp +++ b/stepmania/src/ScreenSMOnlineLogin.cpp @@ -99,8 +99,7 @@ static LocalizedString ENTER_YOUR_PASSWORD ( "ScreenSMOnlineLogin", "Enter your void ScreenSMOnlineLogin::HandleScreenMessage(const ScreenMessage SM) { RString sLoginQuestion; - if( GAMESTATE->IsPlayerEnabled((PlayerNumber) m_iPlayer) ) - sLoginQuestion = YOU_ARE_LOGGING_ON_AS.GetValue() + "\n" + GAMESTATE->GetPlayerDisplayName((PlayerNumber) m_iPlayer) + "\n" + ENTER_YOUR_PASSWORD.GetValue(); +// if( GAMESTATE->IsPlayerEnabled((PlayerNumber) m_iPlayer) ) if( SM == SM_PasswordDone ) { @@ -116,6 +115,7 @@ void ScreenSMOnlineLogin::HandleScreenMessage(const ScreenMessage SM) } else if( SM == SM_SMOnlinePack ) { + sLoginQuestion = YOU_ARE_LOGGING_ON_AS.GetValue() + "\n" + GAMESTATE->GetPlayerDisplayName((PlayerNumber) m_iPlayer) + "\n" + ENTER_YOUR_PASSWORD.GetValue(); int ResponceCode = NSMAN->m_SMOnlinePacket.Read1(); if (ResponceCode == 0) { @@ -165,6 +165,7 @@ void ScreenSMOnlineLogin::HandleScreenMessage(const ScreenMessage SM) m_iPlayer=0; while(!GAMESTATE->IsPlayerEnabled((PlayerNumber) m_iPlayer)) ++m_iPlayer; + sLoginQuestion = YOU_ARE_LOGGING_ON_AS.GetValue() + "\n" + GAMESTATE->GetPlayerDisplayName((PlayerNumber) m_iPlayer) + "\n" + ENTER_YOUR_PASSWORD.GetValue(); ScreenTextEntry::Password(SM_PasswordDone, sLoginQuestion, NULL ); } return;