clean up strange command code

This commit is contained in:
Glenn Maynard
2006-09-21 01:22:46 +00:00
parent d3e50d80c8
commit 6fe7bf2683
2 changed files with 2 additions and 5 deletions
+2 -3
View File
@@ -129,8 +129,7 @@ float HighScoreWheel::Scroll()
} }
REGISTER_SCREEN_CLASS( ScreenNameEntryTraditional ); REGISTER_SCREEN_CLASS( ScreenNameEntryTraditional );
ScreenNameEntryTraditional::ScreenNameEntryTraditional(): ScreenNameEntryTraditional::ScreenNameEntryTraditional()
CHANGE_COMMAND("stoptweening;decelerate,.12")
{ {
if( PREFSMAN->m_bScreenTestMode ) if( PREFSMAN->m_bScreenTestMode )
{ {
@@ -471,7 +470,7 @@ void ScreenNameEntryTraditional::PositionCharsAndCursor( int pn )
const bool bHidden = ( iPos < iFirst || iPos > iLast ); const bool bHidden = ( iPos < iFirst || iPos > iLast );
const int iActualPos = clamp( iPos, iFirst-1, iLast+1 ); const int iActualPos = clamp( iPos, iFirst-1, iLast+1 );
bt->RunCommands( CHANGE_COMMAND ); bt->PlayCommand( "Change" );
bt->SetX( iActualPos * ALPHABET_GAP_X ); bt->SetX( iActualPos * ALPHABET_GAP_X );
bt->SetDiffuseAlpha( bHidden? 0.0f:1.0f ); bt->SetDiffuseAlpha( bHidden? 0.0f:1.0f );
} }
@@ -105,8 +105,6 @@ private:
wstring m_sSelection[NUM_PLAYERS]; wstring m_sSelection[NUM_PLAYERS];
bool m_bStillEnteringName[NUM_PLAYERS]; bool m_bStillEnteringName[NUM_PLAYERS];
bool m_bGoToNextScreenWhenCardsRemoved; bool m_bGoToNextScreenWhenCardsRemoved;
ActorCommands CHANGE_COMMAND;
}; };
#endif #endif