[default -> sm130futures] Bring up to date.
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@@ -40,7 +40,7 @@ v1.1
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* Cleaned up code some, I think.
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________________________________________________________________________________
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anticipated future changes:
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* M-Mod support (when sm-ssc imntegrates it)
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* M-Mod support (when sm-ssc integrates it)
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]]
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-- ProfileDir(slot): gets the profile dir for slot,
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@@ -68,7 +68,7 @@ local function ParseSpeedModFile(path)
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return mods
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else
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-- error; write a fallback mod file and return it
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local fallbackString = "0.5x,0.75x,1x,1.75x,2x,2.25x,2.5x,C150,C300"
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local fallbackString = "0.5x,1x,1.5x,2x,3x,4x,8x,C200,C400"
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Trace("[CustomSpeedMods]: Could not read SpeedMods; writing fallback to "..path)
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file:Open(path, 2)
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file:Write(fallbackString)
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@@ -141,6 +141,10 @@ function Actor:xy(actorX,actorY)
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self:y(actorY)
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end
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function PositionPerPlayer(player, p1X, p2X)
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return player == PLAYER_1 and p1X or p2X
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end
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-- MaskSource([clearzbuffer])
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-- Sets an actor up as the source for a mask. Clears zBuffer by default.
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function Actor:MaskSource(noclear)
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