[default -> sm130futures] Bring up to date.
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@@ -9,9 +9,12 @@ change to JSON, but it is unsure if this will be done.
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Implement .ssc at your own risk.
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________________________________________________________________________________
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[v0.57] - Wolfman2000
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[v0.58] - Wolfman2000
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* Implement #LABELS tag for easier Editor work/Rock Band section mimicry.
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[v0.57] - AJ
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* Add #ORIGIN tag to metadata.
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[v0.56] - Wolfman2000
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* Implement #WARPS tag to replace negative bpm/stop gimmicks.
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@@ -30,20 +30,66 @@ sm-ssc $SM5VERSION | 2011????
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jump to different labels made. [Wolfman2000]
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================================================================================
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sm-ssc v1.2.5 | 201104??
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sm-ssc v1.2.5 | 20110501
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--------------------------------------------------------------------------------
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20110430
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--------
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* [ScreenOptions] Renamed "ScreenOptions LineHighlight" to "ScreenOptions
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LineHighlight P#", making it load per-player. [AJ]
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* [OptionRow] Added Text param to RefreshMessageCommand. [AJ]
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* [ScreenOptions] Added SelectMultipleMessageCommand, ChangeValueMessageCommand. [AJ]
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* [UnlockEntry] Added GetCourse, GetCode Lua bindings. [AJ]
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* [UnlockManager] Added UnlockRequirement_NumUnlocked enum. [AJ]
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* [Song] Added Origin (#ORIGIN tag in .ssc) [AJ]
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* [UnlockManager] Added GetPoints(UnlockRequirement),
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GetPointsForProfile(Profile,UnlockRequirement) Lua bindings. [AJ]
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* [Course] Added #SCRIPTER tag and GetScripter Lua binding. [AJ]
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20110428
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--------
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* [BeginnerHelper] Various changes: [AJ]
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* Changed Player_#X/Y metrics to Player#X/Y metrics for consistency.
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* Converted the background to an AutoActor.
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* [BPMDisplay] Added SetFromSong Lua binding. [AJ]
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20110423
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--------
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* [CourseLoaderCRS] Fixed loading of Player's Best/Most Played courses,
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probably others too. [AJ]
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* [ScreenGameplaySyncMachine] Fixed a crash when entering
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ScreenGameplaySyncMachine as Player 2. (Fixes issue 127) [AJ]
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* [ScreenOptionsEditCourse] Fixed a crash when going to the first row.
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(Fixes issue 235) [AJ]
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* [SongManager] Added GetCourseGroupNames Lua binding. [AJ]
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20110422
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--------
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* [Banner] Added ScrollSpeedDivisor metric; controls the scroll speed of
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Random/Roulette banners. [AJ]
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* [FadingBanner] Added BannerRoulette, BannerRandom, and Banner(Custom Item Name) commands. [AJ]
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20110421
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--------
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* [ScreenSelectMusic] Changed "Percent Frame p1" to "PercentFrame P1" for consistency. [AJ]
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* [LifeMeterBattery] Convert Frame to an AutoActor. [AJ]
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* [ScreenEvaluation] Added RollingNumbersClass metric, allowing for the ability
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to change which RollingNumbers class is loaded. [AJ]
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* [ScreenGameplay] Added SongNumberFormat metric. [AJ]
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20110420
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--------
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* [CourseContentsList] Fix a crash. [AJ]
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20110416
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--------
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* [PlayerOptions] Added UsingReverse() Lua binding (automatically tests
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GetReverse() == 1) [AJ]
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* [PlayerOptions] Added UsingReverse() Lua binding (automatically tests GetReverse() == 1) [AJ]
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* [PlayerState] Added GetCurrentPlayerOptions() Lua binding [AJ]
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20110413
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--------
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* [ScreenSelectMusic] Made score frame into an AutoActor, changed the filename
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from "score frame p1" to "ScoreFrame P1" for consistency with other elements.
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[AJ]
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from "score frame p1" to "ScoreFrame P1" for consistency with other elements. [AJ]
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20110405
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--------
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