Cut comment cruft.

This commit is contained in:
Jason Felds
2011-06-01 13:34:04 -04:00
parent 172ecb8455
commit 6faaa92891
-46
View File
@@ -1719,53 +1719,7 @@ void ScreenEdit::InputEdit( const InputEventPlus &input, EditButton EditB )
SetDirty( true );
}
break;
/*
case EDIT_BUTTON_DELAY_UP:
case EDIT_BUTTON_DELAY_DOWN:
{
float fDelta;
switch( EditB )
{
DEFAULT_FAIL( EditB );
case EDIT_BUTTON_STOP_UP: fDelta = +0.020f; break;
case EDIT_BUTTON_STOP_DOWN: fDelta = -0.020f; break;
}
if( EditIsBeingPressed( EDIT_BUTTON_ADJUST_FINE ) )
{
fDelta /= 20; // 1ms
}
else if( input.type == IET_REPEAT )
{
if( INPUTFILTER->GetSecsHeld(input.DeviceI) < 1.0f )
fDelta *= 10;
else
fDelta *= 40;
}
unsigned i;
for( i=0; i<GetAppropriateTiming().m_StopSegments.size(); i++ )
{
if( GetAppropriateTiming().m_StopSegments[i].m_iStartRow == BeatToNoteRow(GAMESTATE->m_Position.m_fSongBeat) )
break;
}
if( i == GetAppropriateTiming().m_StopSegments.size() ) // there is no delay segment at the current beat
{
// create a new delay segment
if( fDelta > 0 )
m_pSong->AddStopSegment( StopSegment(BeatToNoteRow(GAMESTATE->m_Position.m_fSongBeat), fDelta, true) );
}
else // delay segment being modified is m_SongTiming.m_StopSegments[i]
{
GetAppropriateTiming().m_StopSegments[i].m_fStopSeconds += fDelta;
if( GetAppropriateTiming().m_StopSegments[i].m_fStopSeconds <= 0 )
GetAppropriateTiming().m_StopSegments.erase( GetAppropriateTiming().m_StopSegments.begin()+i,
GetAppropriateTiming().m_StopSegments.begin()+i+1);
}
(fDelta>0 ? m_soundValueIncrease : m_soundValueDecrease).Play();
SetDirty( true );
}
break;
*/
case EDIT_BUTTON_OFFSET_UP:
case EDIT_BUTTON_OFFSET_DOWN:
{