struct -> class
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@@ -5,7 +5,7 @@
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#include "GameConstantsAndTypes.h"
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#include "GameConstantsAndTypes.h"
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struct PlayerState;
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class PlayerState;
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const int NUM_SKILL_LEVELS = 6; // 0-5
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const int NUM_SKILL_LEVELS = 6; // 0-5
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