rsr: Fix DVNO wheel colors
(Sourced from shakesoda/stepmania.)
This commit is contained in:
+4
-4
@@ -4,10 +4,6 @@ local width = 330
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local height = 46
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local height = 46
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local offset = -16
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local offset = -16
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t.InitCommand=function(self)
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--self:y(0.5)
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end
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-- background
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-- background
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t[#t+1] = Def.Quad {}
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t[#t+1] = Def.Quad {}
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t[#t].InitCommand = function(self)
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t[#t].InitCommand = function(self)
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@@ -24,6 +20,10 @@ local function GenerateRandomColors(song)
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-- move the number over several digits to compensate.
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-- move the number over several digits to compensate.
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local length = song:MusicLengthSeconds()
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local length = song:MusicLengthSeconds()
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if song:GetDisplayMainTitle() == "DVNO" then
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return 2, { { 1, 0.8, 0, 1 }, { 1, 0.6, 0, 1 } }
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end
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-- BMS files without BGM mess with this (zero). Use 120 instead.
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-- BMS files without BGM mess with this (zero). Use 120 instead.
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if length == 0 then
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if length == 0 then
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length = 120
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length = 120
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