move stuff over
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@@ -80,20 +80,20 @@ ScreenStage::ScreenStage()
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const int iStageNo = GAMESTATE->GetStageIndex()+1;
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switch( iStageNo )
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{
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case 1: SOUND->PlayOnceStreamedFromDir( ANNOUNCER->GetPathTo("stage 1") ); break;
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case 2: SOUND->PlayOnceStreamedFromDir( ANNOUNCER->GetPathTo("stage 2") ); break;
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case 3: SOUND->PlayOnceStreamedFromDir( ANNOUNCER->GetPathTo("stage 3") ); break;
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case 4: SOUND->PlayOnceStreamedFromDir( ANNOUNCER->GetPathTo("stage 4") ); break;
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case 5: SOUND->PlayOnceStreamedFromDir( ANNOUNCER->GetPathTo("stage 5") ); break;
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case 1: SOUNDMAN->PlayOnceFromDir( ANNOUNCER->GetPathTo("stage 1") ); break;
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case 2: SOUNDMAN->PlayOnceFromDir( ANNOUNCER->GetPathTo("stage 2") ); break;
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case 3: SOUNDMAN->PlayOnceFromDir( ANNOUNCER->GetPathTo("stage 3") ); break;
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case 4: SOUNDMAN->PlayOnceFromDir( ANNOUNCER->GetPathTo("stage 4") ); break;
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case 5: SOUNDMAN->PlayOnceFromDir( ANNOUNCER->GetPathTo("stage 5") ); break;
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default: ; break; // play nothing
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}
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}
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break;
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case MODE_FINAL: SOUND->PlayOnceStreamedFromDir( ANNOUNCER->GetPathTo("stage final") ); break;
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case MODE_EXTRA1: SOUND->PlayOnceStreamedFromDir( ANNOUNCER->GetPathTo("stage extra1") ); break;
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case MODE_EXTRA2: SOUND->PlayOnceStreamedFromDir( ANNOUNCER->GetPathTo("stage extra2") ); break;
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case MODE_ONI: SOUND->PlayOnceStreamedFromDir( ANNOUNCER->GetPathTo("stage oni") ); break;
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case MODE_ENDLESS: SOUND->PlayOnceStreamedFromDir( ANNOUNCER->GetPathTo("stage endless") ); break;
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case MODE_FINAL: SOUNDMAN->PlayOnceFromDir( ANNOUNCER->GetPathTo("stage final") ); break;
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case MODE_EXTRA1: SOUNDMAN->PlayOnceFromDir( ANNOUNCER->GetPathTo("stage extra1") ); break;
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case MODE_EXTRA2: SOUNDMAN->PlayOnceFromDir( ANNOUNCER->GetPathTo("stage extra2") ); break;
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case MODE_ONI: SOUNDMAN->PlayOnceFromDir( ANNOUNCER->GetPathTo("stage oni") ); break;
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case MODE_ENDLESS: SOUNDMAN->PlayOnceFromDir( ANNOUNCER->GetPathTo("stage endless") ); break;
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default: ASSERT(0);
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}
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