Made input callbacks lock during transitions and lockinput.

This commit is contained in:
Kyzentun
2014-12-10 13:38:10 -07:00
parent c9a17dc48e
commit 6f8b5f2477
3 changed files with 4 additions and 1 deletions
+1
View File
@@ -128,6 +128,7 @@ public:
bool PassInputToLua(const InputEventPlus& input);
void AddInputCallbackFromStack(lua_State* L);
void RemoveInputCallback(lua_State* L);
virtual bool AllowCallbackInput() { return true; }
// let subclass override if they want
virtual bool MenuUp(const InputEventPlus &) { return false; }