merge with "[ " stripping code
This commit is contained in:
+8
-7
@@ -13,7 +13,8 @@
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FontPage::FontPage(): m_iHeight(0), m_iLineSpacing(0), m_fVshift(0),
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m_iDrawExtraPixelsLeft(0), m_iDrawExtraPixelsRight(0),
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m_sTexturePath("") {}
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m_FontPageTextures(), m_sTexturePath(""), m_aGlyphs(),
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m_iCharToGlyphNo() {}
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void FontPage::Load( const FontPageSettings &cfg )
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{
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@@ -221,9 +222,9 @@ int Font::GetLineHeightInSourcePixels( const wstring &szLine ) const
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Font::Font(): m_iRefCount(1), path(""), m_apPages(), m_pDefault(NULL),
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m_bRightToLeft(false), m_DefaultStrokeColor(RageColor(0,0,0,0)),
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m_sChars("") {} // strokes aren't shown by default, hence the Color.
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m_iCharToGlyph(), m_bRightToLeft(false),
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// strokes aren't shown by default, hence the Color.
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m_DefaultStrokeColor(RageColor(0,0,0,0)), m_sChars("") {}
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Font::~Font()
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{
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Unload();
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@@ -712,8 +713,8 @@ void Font::Load( const RString &sIniPath, RString sChars )
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for(unsigned i = 0; i < ImportList.size(); ++i)
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{
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RString fPath = THEME->GetPathF( "", ImportList[i], true );
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if( fPath == "" )
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RString sPath = THEME->GetPathF( "", ImportList[i], true );
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if( sPath == "" )
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{
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RString s = ssprintf( "Font \"%s\" imports a font \"%s\" that doesn't exist", sIniPath.c_str(), ImportList[i].c_str() );
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Dialog::OK( s );
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@@ -721,7 +722,7 @@ void Font::Load( const RString &sIniPath, RString sChars )
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}
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Font subfont;
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subfont.Load(fPath,"");
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subfont.Load(sPath,"");
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MergeFont(subfont);
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}
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}
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+3
-1
@@ -84,7 +84,9 @@ struct FontPageSettings
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m_iDefaultWidth(-1),
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m_iAdvanceExtraPixels(1),
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m_fScaleAllWidthsBy(1),
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m_sTextureHints("default")
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m_sTextureHints("default"),
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CharToGlyphNo(),
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m_mapGlyphWidths()
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{ }
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/**
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@@ -33,14 +33,12 @@ static const char *MusicWheelItemTypeNames[] = {
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};
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XToString( MusicWheelItemType );
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MusicWheelItemData::MusicWheelItemData( WheelItemDataType type, Song* pSong, RString sSectionName, Course* pCourse, RageColor color, int iSectionCount ):
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WheelItemBaseData(type, sSectionName, color)
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{
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m_pSong = pSong;
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m_pCourse = pCourse;
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m_Flags = WheelNotifyIcon::Flags();
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m_iSectionCount = iSectionCount;
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}
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MusicWheelItemData::MusicWheelItemData( WheelItemDataType type, Song* pSong,
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RString sSectionName, Course* pCourse,
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RageColor color, int iSectionCount ):
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WheelItemBaseData(type, sSectionName, color),
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m_pCourse(pCourse), m_pSong(pSong), m_Flags(WheelNotifyIcon::Flags()),
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m_iSectionCount(iSectionCount), m_sLabel(""), m_pAction() {}
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MusicWheelItem::MusicWheelItem( RString sType ):
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WheelItemBase( sType )
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@@ -126,6 +124,7 @@ MusicWheelItem::MusicWheelItem( const MusicWheelItem &cpy ):
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WheelItemBase( cpy ),
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GRADES_SHOW_MACHINE( cpy.GRADES_SHOW_MACHINE ),
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m_TextBanner( cpy.m_TextBanner ),
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m_pTextSectionCount( cpy.m_pTextSectionCount ),
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m_WheelNotifyIcon( cpy.m_WheelNotifyIcon )
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{
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FOREACH_ENUM( MusicWheelItemType, i )
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@@ -158,7 +157,7 @@ MusicWheelItem::MusicWheelItem( const MusicWheelItem &cpy ):
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}
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}
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m_pTextSectionCount = new BitmapText( *cpy.m_pTextSectionCount );
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//m_pTextSectionCount = new BitmapText( *cpy.m_pTextSectionCount );
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this->AddChild( m_pTextSectionCount );
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this->AddChild( &m_WheelNotifyIcon );
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@@ -62,8 +62,11 @@ private:
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struct MusicWheelItemData : public WheelItemBaseData
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{
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MusicWheelItemData() : m_iSectionCount(0) { }
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MusicWheelItemData( WheelItemDataType type, Song* pSong, RString sSectionName, Course* pCourse, RageColor color, int iSectionCount );
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MusicWheelItemData() : m_pCourse(NULL), m_pSong(NULL), m_Flags(),
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m_iSectionCount(0), m_sLabel(""), m_pAction() { }
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MusicWheelItemData( WheelItemDataType type, Song* pSong,
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RString sSectionName, Course* pCourse,
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RageColor color, int iSectionCount );
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Course* m_pCourse;
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Song* m_pSong;
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+208
-1
@@ -840,7 +840,15 @@ void PlayerOptions::ResetPrefs( ResetPrefsType type )
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class LunaPlayerOptions: public Luna<PlayerOptions>
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{
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public:
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DEFINE_METHOD( GetNoteSkin, m_sNoteSkin )
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// NoteSkins
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static int GetNoteSkin( T *p, lua_State *L )
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{
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if( p->m_sNoteSkin.empty() )
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lua_pushstring( L, CommonMetrics::DEFAULT_NOTESKIN_NAME.GetValue() );
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else
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lua_pushstring( L, p->m_sNoteSkin );
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return 1;
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}
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static int SetNoteSkin( T *p, lua_State *L )
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{
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if( NOTESKIN->DoesNoteSkinExist(SArg(1)) )
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@@ -848,10 +856,209 @@ public:
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return 0;
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}
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// Speed Mods
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static int GetCMod( T *p, lua_State *L )
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{
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if( p->m_fTimeSpacing )
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lua_pushnumber( L, p->m_fTimeSpacing );
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else
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lua_pushnil(L);
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return 1;
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}
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static int GetXMod( T *p, lua_State *L )
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{
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if( !p->m_fTimeSpacing )
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lua_pushnumber( L, p->m_fScrollSpeed );
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else
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lua_pushnil(L);
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return 1;
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}
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// Accel
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DEFINE_METHOD( GetBoost, m_fAccels[PlayerOptions::ACCEL_BOOST] )
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DEFINE_METHOD( GetBrake, m_fAccels[PlayerOptions::ACCEL_BRAKE] )
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DEFINE_METHOD( GetWave, m_fAccels[PlayerOptions::ACCEL_WAVE] )
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DEFINE_METHOD( GetExpand, m_fAccels[PlayerOptions::ACCEL_EXPAND] )
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DEFINE_METHOD( GetBoomerang, m_fAccels[PlayerOptions::ACCEL_BOOMERANG] )
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// Effect
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DEFINE_METHOD( GetDrunk, m_fEffects[PlayerOptions::EFFECT_DRUNK] ) // MoonGyuHyuk
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DEFINE_METHOD( GetDizzy, m_fEffects[PlayerOptions::EFFECT_DIZZY] )
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DEFINE_METHOD( GetConfusion, m_fEffects[PlayerOptions::EFFECT_CONFUSION] )
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DEFINE_METHOD( GetMini, m_fEffects[PlayerOptions::EFFECT_MINI] )
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DEFINE_METHOD( GetTiny, m_fEffects[PlayerOptions::EFFECT_TINY] )
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DEFINE_METHOD( GetFlip, m_fEffects[PlayerOptions::EFFECT_FLIP] )
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DEFINE_METHOD( GetInvert, m_fEffects[PlayerOptions::EFFECT_INVERT] )
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DEFINE_METHOD( GetTornado, m_fEffects[PlayerOptions::EFFECT_TORNADO] )
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DEFINE_METHOD( GetTipsy, m_fEffects[PlayerOptions::EFFECT_TIPSY] )
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DEFINE_METHOD( GetBumpy, m_fEffects[PlayerOptions::EFFECT_BUMPY] )
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DEFINE_METHOD( GetBeat, m_fEffects[PlayerOptions::EFFECT_BEAT] )
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DEFINE_METHOD( GetXMode, m_fEffects[PlayerOptions::EFFECT_XMODE] )
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DEFINE_METHOD( GetTwirl, m_fEffects[PlayerOptions::EFFECT_TWIRL] )
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DEFINE_METHOD( GetRoll, m_fEffects[PlayerOptions::EFFECT_ROLL] )
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// Appearance
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DEFINE_METHOD( GetHidden, m_fAppearances[PlayerOptions::APPEARANCE_HIDDEN] )
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DEFINE_METHOD( GetHiddenOffset, m_fAppearances[PlayerOptions::APPEARANCE_HIDDEN_OFFSET] )
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DEFINE_METHOD( GetSudden, m_fAppearances[PlayerOptions::APPEARANCE_SUDDEN] )
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DEFINE_METHOD( GetSuddenOffset, m_fAppearances[PlayerOptions::APPEARANCE_SUDDEN_OFFSET] )
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DEFINE_METHOD( GetStealth, m_fAppearances[PlayerOptions::APPEARANCE_STEALTH] )
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DEFINE_METHOD( GetBlink, m_fAppearances[PlayerOptions::APPEARANCE_BLINK] )
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DEFINE_METHOD( GetRandomVanish, m_fAppearances[PlayerOptions::APPEARANCE_RANDOMVANISH] )
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// Scroll
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DEFINE_METHOD( GetReverse, m_fScrolls[PlayerOptions::SCROLL_REVERSE] )
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static int GetReversePercentForColumn( T *p, lua_State *L )
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{
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// todo: make sure IArg is within boundaries -aj
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lua_pushnumber( L, p->GetReversePercentForColumn(IArg(1)) );
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return 1;
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}
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DEFINE_METHOD( GetSplit, m_fScrolls[PlayerOptions::SCROLL_SPLIT] )
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DEFINE_METHOD( GetAlternate, m_fScrolls[PlayerOptions::SCROLL_ALTERNATE] )
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DEFINE_METHOD( GetCross, m_fScrolls[PlayerOptions::SCROLL_CROSS] )
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DEFINE_METHOD( GetCentered, m_fScrolls[PlayerOptions::SCROLL_CENTERED] )
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// Turns
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DEFINE_METHOD( GetMirror, m_bTurns[PlayerOptions::TURN_MIRROR] )
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DEFINE_METHOD( GetLeft, m_bTurns[PlayerOptions::TURN_LEFT] )
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DEFINE_METHOD( GetRight, m_bTurns[PlayerOptions::TURN_RIGHT] )
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DEFINE_METHOD( GetShuffle, m_bTurns[PlayerOptions::TURN_SHUFFLE] )
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DEFINE_METHOD( GetSoftShuffle, m_bTurns[PlayerOptions::TURN_SOFT_SHUFFLE] )
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DEFINE_METHOD( GetSuperShuffle, m_bTurns[PlayerOptions::TURN_SUPER_SHUFFLE] )
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// Transform
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DEFINE_METHOD( GetNoHolds, m_bTransforms[PlayerOptions::TRANSFORM_NOHOLDS] )
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DEFINE_METHOD( GetNoRolls, m_bTransforms[PlayerOptions::TRANSFORM_NOROLLS] )
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DEFINE_METHOD( GetNoMines, m_bTransforms[PlayerOptions::TRANSFORM_NOMINES] )
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DEFINE_METHOD( GetLittle, m_bTransforms[PlayerOptions::TRANSFORM_LITTLE] )
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DEFINE_METHOD( GetWide, m_bTransforms[PlayerOptions::TRANSFORM_WIDE] )
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DEFINE_METHOD( GetBig, m_bTransforms[PlayerOptions::TRANSFORM_BIG] )
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DEFINE_METHOD( GetQuick, m_bTransforms[PlayerOptions::TRANSFORM_QUICK] )
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DEFINE_METHOD( GetBMRize, m_bTransforms[PlayerOptions::TRANSFORM_BMRIZE] )
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DEFINE_METHOD( GetSkippy, m_bTransforms[PlayerOptions::TRANSFORM_SKIPPY] )
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DEFINE_METHOD( GetMines, m_bTransforms[PlayerOptions::TRANSFORM_MINES] )
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DEFINE_METHOD( GetAttackMines, m_bTransforms[PlayerOptions::TRANSFORM_ATTACKMINES] )
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DEFINE_METHOD( GetEcho, m_bTransforms[PlayerOptions::TRANSFORM_ECHO] )
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DEFINE_METHOD( GetStomp, m_bTransforms[PlayerOptions::TRANSFORM_STOMP] )
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DEFINE_METHOD( GetPlanted, m_bTransforms[PlayerOptions::TRANSFORM_PLANTED] )
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DEFINE_METHOD( GetFloored, m_bTransforms[PlayerOptions::TRANSFORM_FLOORED] )
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DEFINE_METHOD( GetTwister, m_bTransforms[PlayerOptions::TRANSFORM_TWISTER] )
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DEFINE_METHOD( GetHoldRolls, m_bTransforms[PlayerOptions::TRANSFORM_HOLDROLLS] )
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DEFINE_METHOD( GetNoJumps, m_bTransforms[PlayerOptions::TRANSFORM_NOJUMPS] )
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DEFINE_METHOD( GetNoHands, m_bTransforms[PlayerOptions::TRANSFORM_NOHANDS] )
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DEFINE_METHOD( GetNoLifts, m_bTransforms[PlayerOptions::TRANSFORM_NOLIFTS] )
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DEFINE_METHOD( GetNoFakes, m_bTransforms[PlayerOptions::TRANSFORM_NOFAKES] )
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DEFINE_METHOD( GetNoQuads, m_bTransforms[PlayerOptions::TRANSFORM_NOQUADS] )
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DEFINE_METHOD( GetNoStretch, m_bTransforms[PlayerOptions::TRANSFORM_NOSTRETCH] )
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// Others
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DEFINE_METHOD( GetDark, m_fDark )
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DEFINE_METHOD( GetBlind, m_fBlind )
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DEFINE_METHOD( GetCover, m_fCover )
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DEFINE_METHOD( GetRandomAttacks, m_fRandAttack )
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DEFINE_METHOD( GetSongAttacks, m_fSongAttack )
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DEFINE_METHOD( GetSkew, m_fSkew )
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DEFINE_METHOD( GetPassmark, m_fPassmark )
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DEFINE_METHOD( GetRandomSpeed, m_fRandomSpeed )
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LunaPlayerOptions()
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{
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ADD_METHOD( GetDark );
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// SetDark
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ADD_METHOD( GetBlind );
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// SetBlind
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ADD_METHOD( GetCover );
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// SetCover
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// GetMuteOnError, SetMuteOnError
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ADD_METHOD( GetNoteSkin );
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ADD_METHOD( SetNoteSkin );
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// GetPerspectiveTilt, SetPerspectiveTilt
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ADD_METHOD( GetPassmark );
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// SetPassmark
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ADD_METHOD( GetRandomAttacks );
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// SetRandomAttacks
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ADD_METHOD( GetRandomSpeed );
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// SetRandomSpeed
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ADD_METHOD( GetSkew );
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// SetSkew
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ADD_METHOD( GetSongAttacks );
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// SetSongAttacks
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ADD_METHOD( GetCMod );
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ADD_METHOD( GetXMod );
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// Accel
|
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ADD_METHOD( GetBoost );
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ADD_METHOD( GetBrake );
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ADD_METHOD( GetWave );
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ADD_METHOD( GetExpand );
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ADD_METHOD( GetBoomerang );
|
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|
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// Effect
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ADD_METHOD( GetDrunk );
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ADD_METHOD( GetDizzy );
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ADD_METHOD( GetConfusion );
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ADD_METHOD( GetMini );
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ADD_METHOD( GetTiny );
|
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ADD_METHOD( GetFlip );
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ADD_METHOD( GetInvert );
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ADD_METHOD( GetTornado );
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ADD_METHOD( GetTipsy );
|
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ADD_METHOD( GetBumpy );
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ADD_METHOD( GetBeat );
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ADD_METHOD( GetXMode );
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ADD_METHOD( GetTwirl );
|
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ADD_METHOD( GetRoll );
|
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|
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// Appearance
|
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ADD_METHOD( GetHidden );
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ADD_METHOD( GetHiddenOffset );
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ADD_METHOD( GetSudden );
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ADD_METHOD( GetSuddenOffset );
|
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ADD_METHOD( GetStealth );
|
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ADD_METHOD( GetBlink );
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ADD_METHOD( GetRandomVanish );
|
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|
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// Scroll
|
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ADD_METHOD( GetReverse );
|
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ADD_METHOD( GetReversePercentForColumn );
|
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ADD_METHOD( GetSplit );
|
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ADD_METHOD( GetAlternate );
|
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ADD_METHOD( GetCross );
|
||||
ADD_METHOD( GetCentered );
|
||||
|
||||
// Turns
|
||||
ADD_METHOD( GetMirror );
|
||||
ADD_METHOD( GetLeft );
|
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ADD_METHOD( GetRight );
|
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ADD_METHOD( GetShuffle );
|
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ADD_METHOD( GetSoftShuffle );
|
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ADD_METHOD( GetSuperShuffle );
|
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|
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// Transform
|
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ADD_METHOD( GetNoHolds );
|
||||
ADD_METHOD( GetNoRolls );
|
||||
ADD_METHOD( GetNoMines );
|
||||
ADD_METHOD( GetLittle );
|
||||
ADD_METHOD( GetWide );
|
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ADD_METHOD( GetBig );
|
||||
ADD_METHOD( GetQuick );
|
||||
ADD_METHOD( GetBMRize );
|
||||
ADD_METHOD( GetSkippy );
|
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ADD_METHOD( GetMines );
|
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ADD_METHOD( GetAttackMines );
|
||||
ADD_METHOD( GetEcho );
|
||||
ADD_METHOD( GetStomp );
|
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ADD_METHOD( GetPlanted );
|
||||
ADD_METHOD( GetFloored );
|
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ADD_METHOD( GetTwister );
|
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ADD_METHOD( GetHoldRolls );
|
||||
ADD_METHOD( GetNoJumps );
|
||||
ADD_METHOD( GetNoHands );
|
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ADD_METHOD( GetNoLifts );
|
||||
ADD_METHOD( GetNoFakes );
|
||||
ADD_METHOD( GetNoQuads );
|
||||
ADD_METHOD( GetNoStretch );
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
+4
-4
@@ -162,9 +162,9 @@ public:
|
||||
/* All floats have a corresponding speed setting, which determines how fast
|
||||
* PlayerOptions::Approach approaches. */
|
||||
bool m_bSetScrollSpeed; // true if the scroll speed was set by FromString
|
||||
float m_fTimeSpacing, m_SpeedfTimeSpacing; // instead of Beat spacing
|
||||
float m_fScrollSpeed, m_SpeedfScrollSpeed; // used if !m_bTimeSpacing
|
||||
float m_fScrollBPM, m_SpeedfScrollBPM; // used if m_bTimeSpacing
|
||||
float m_fTimeSpacing, m_SpeedfTimeSpacing; // instead of Beat spacing (CMods, mMods)
|
||||
float m_fScrollSpeed, m_SpeedfScrollSpeed; // used if !m_bTimeSpacing (xMods)
|
||||
float m_fScrollBPM, m_SpeedfScrollBPM; // used if m_bTimeSpacing (CMod)
|
||||
float m_fAccels[NUM_ACCELS], m_SpeedfAccels[NUM_ACCELS];
|
||||
float m_fEffects[NUM_EFFECTS], m_SpeedfEffects[NUM_EFFECTS];
|
||||
float m_fAppearances[NUM_APPEARANCES],m_SpeedfAppearances[NUM_APPEARANCES];
|
||||
@@ -189,7 +189,7 @@ public:
|
||||
bool m_bTransforms[NUM_TRANSFORMS];
|
||||
bool m_bMuteOnError;
|
||||
/** @brief How can the Player fail a song? */
|
||||
enum FailType {
|
||||
enum FailType {
|
||||
FAIL_IMMEDIATE=0, /**< fail immediately when life touches 0 */
|
||||
FAIL_IMMEDIATE_CONTINUE, /**< Same as above, but allow playing the rest of the song */
|
||||
FAIL_AT_END, /**< fail if life is at 0 when the song ends */
|
||||
|
||||
@@ -374,7 +374,7 @@ public:
|
||||
int iFramesToCopy = (m_iBufferAvail-m_iBufferUsed) / iBytesPerFrame;
|
||||
iFramesToCopy = min( iFramesToCopy, (int) (iFrames-iGotFrames) );
|
||||
int iSamplesToCopy = iFramesToCopy * iSamplesPerFrame;
|
||||
int iBytesToCopy = iSamplesToCopy * sizeof(int16_t);
|
||||
int iBytesToCopy = iSamplesToCopy * sizeof(float);
|
||||
memcpy( buf, m_pBuffer+m_iBufferUsed, iBytesToCopy );
|
||||
m_iBufferUsed += iBytesToCopy;
|
||||
iGotFrames += iFramesToCopy;
|
||||
|
||||
@@ -97,12 +97,15 @@ static Preference<bool> g_bEasterEggs( "EasterEggs", true );
|
||||
|
||||
PlayerInfo::PlayerInfo(): m_pn(PLAYER_INVALID), m_mp(MultiPlayer_Invalid),
|
||||
m_bIsDummy(false), m_iDummyIndex(0), m_iAddToDifficulty(0),
|
||||
m_bPlayerEnabled(false), m_pLifeMeter(NULL),
|
||||
m_bPlayerEnabled(false), m_PlayerStateDummy(),
|
||||
m_PlayerStageStatsDummy(), m_SoundEffectControl(),
|
||||
m_vpStepsQueue(), m_asModifiersQueue(), m_pLifeMeter(NULL),
|
||||
m_ptextCourseSongNumber(NULL), m_ptextStepsDescription(NULL),
|
||||
m_pPrimaryScoreDisplay(NULL), m_pSecondaryScoreDisplay(NULL),
|
||||
m_pPrimaryScoreKeeper(NULL), m_pSecondaryScoreKeeper(NULL),
|
||||
m_pActiveAttackList(NULL), m_pPlayer(NULL), m_pInventory(NULL),
|
||||
m_pStepsDisplay(NULL) {}
|
||||
m_ptextPlayerOptions(NULL), m_pActiveAttackList(NULL),
|
||||
m_NoteData(), m_pPlayer(NULL), m_pInventory(NULL),
|
||||
m_pStepsDisplay(NULL), m_sprOniGameOver() {}
|
||||
|
||||
void PlayerInfo::Load( PlayerNumber pn, MultiPlayer mp, bool bShowNoteField, int iAddToDifficulty )
|
||||
{
|
||||
|
||||
@@ -77,7 +77,7 @@ void ScreenPlayerOptions::Input( const InputEventPlus &input )
|
||||
{
|
||||
// apply the game default mods, but not the Profile saved mods
|
||||
GAMESTATE->m_pPlayerState[pn]->ResetToDefaultPlayerOptions( ModsLevel_Preferred );
|
||||
|
||||
|
||||
MESSAGEMAN->Broadcast( ssprintf("CancelAllP%i", pn+1) );
|
||||
|
||||
for( unsigned r=0; r<m_pRows.size(); r++ )
|
||||
|
||||
Reference in New Issue
Block a user