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@@ -451,7 +451,6 @@ void Player::DrawGrayArrows()
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{
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{
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for( int i=0; i<m_iNumColumns; i++ )
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for( int i=0; i<m_iNumColumns; i++ )
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{
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{
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//m_sprGrayArrow[i].Draw();
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m_GrayArrow[i].CalculateColor( m_fSongBeat );
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m_GrayArrow[i].CalculateColor( m_fSongBeat );
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m_GrayArrow[i].Draw();
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m_GrayArrow[i].Draw();
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}
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}
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@@ -460,7 +459,6 @@ void Player::DrawGrayArrows()
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void Player::SetGrayArrowsX( int iNewX )
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void Player::SetGrayArrowsX( int iNewX )
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{
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{
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for( int i=0; i<m_iNumColumns; i++ )
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for( int i=0; i<m_iNumColumns; i++ )
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//m_sprGrayArrow[i].SetXY( GetArrowColumnX(i), GRAY_ARROW_Y );
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m_GrayArrow[i].SetXY( GetArrowColumnX(i), GRAY_ARROW_Y );
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m_GrayArrow[i].SetXY( GetArrowColumnX(i), GRAY_ARROW_Y );
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}
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}
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