From 6f426c169acbe3412425c678238d2a8a46657751 Mon Sep 17 00:00:00 2001 From: Steve Checkoway Date: Thu, 12 Oct 2006 07:04:20 +0000 Subject: [PATCH] Make sure that the correct function is actually overridden. See list. --- stepmania/src/Banner.h | 3 ++- stepmania/src/DifficultyIcon.h | 1 + 2 files changed, 3 insertions(+), 1 deletion(-) diff --git a/stepmania/src/Banner.h b/stepmania/src/Banner.h index 8567bfe9b6..41665d3736 100644 --- a/stepmania/src/Banner.h +++ b/stepmania/src/Banner.h @@ -17,7 +17,8 @@ public: virtual ~Banner() { } virtual Actor *Copy() const; - virtual void Load( RageTextureID ID, bool bIsBanner=true ); + void Load( RageTextureID ID, bool bIsBanner ); + virtual void Load( RageTextureID ID ) { Load( ID, true ); } virtual void Update( float fDeltaTime ); diff --git a/stepmania/src/DifficultyIcon.h b/stepmania/src/DifficultyIcon.h index 579046a901..ad71269f6c 100644 --- a/stepmania/src/DifficultyIcon.h +++ b/stepmania/src/DifficultyIcon.h @@ -18,6 +18,7 @@ public: virtual bool EarlyAbortDraw() const { return m_bBlank || Sprite::EarlyAbortDraw(); } bool Load( RString sFilePath ); + virtual void Load( RageTextureID ID ) { Load( ID.filename ); } virtual void LoadFromNode( const XNode* pNode ); virtual Actor *Copy() const;