Coordinates should almost always be floating-point (fixes warning)
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@@ -30,7 +30,7 @@
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#define CHARACTERONCOMMAND THEME->GetMetric ("ScreenHowToPlay","CharacterOnCommand")
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#define CHARACTERONCOMMAND THEME->GetMetric ("ScreenHowToPlay","CharacterOnCommand")
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#define USEPAD THEME->GetMetricB("ScreenHowToPlay","UsePad")
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#define USEPAD THEME->GetMetricB("ScreenHowToPlay","UsePad")
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#define PADONCOMMAND THEME->GetMetric ("ScreenHowToPlay","PadOnCommand")
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#define PADONCOMMAND THEME->GetMetric ("ScreenHowToPlay","PadOnCommand")
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#define PLAYERX THEME->GetMetricI("ScreenHowToPlay","PlayerX")
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#define PLAYERX THEME->GetMetricF("ScreenHowToPlay","PlayerX")
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ScreenHowToPlay::ScreenHowToPlay() : ScreenAttract("ScreenHowToPlay")
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ScreenHowToPlay::ScreenHowToPlay() : ScreenAttract("ScreenHowToPlay")
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{
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{
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