bindings
This commit is contained in:
@@ -66,6 +66,25 @@ void RageTextureRenderTarget::FinishRenderingTo()
|
|||||||
DISPLAY->SetRenderTarget( 0 );
|
DISPLAY->SetRenderTarget( 0 );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// lua start
|
||||||
|
#include "LuaBinding.h"
|
||||||
|
|
||||||
|
class LunaRageTextureRenderTarget: public Luna<RageTextureRenderTarget>
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
static int BeginRenderingTo( T* p, lua_State *L ) { p->BeginRenderingTo(); return 0; }
|
||||||
|
static int FinishRenderingTo( T* p, lua_State *L ) { p->FinishRenderingTo(); return 0; }
|
||||||
|
|
||||||
|
LunaRageTextureRenderTarget()
|
||||||
|
{
|
||||||
|
ADD_METHOD( BeginRenderingTo );
|
||||||
|
ADD_METHOD( FinishRenderingTo );
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
LUA_REGISTER_DERIVED_CLASS( RageTextureRenderTarget, RageTexture )
|
||||||
|
// lua end
|
||||||
|
|
||||||
/*
|
/*
|
||||||
* Copyright (c) 2001-2006 Glenn Maynard, Chris Danford
|
* Copyright (c) 2001-2006 Glenn Maynard, Chris Danford
|
||||||
* All rights reserved.
|
* All rights reserved.
|
||||||
|
|||||||
@@ -19,6 +19,8 @@ public:
|
|||||||
void BeginRenderingTo( bool bPreserveTexture = true );
|
void BeginRenderingTo( bool bPreserveTexture = true );
|
||||||
void FinishRenderingTo();
|
void FinishRenderingTo();
|
||||||
|
|
||||||
|
virtual void PushSelf( lua_State *L );
|
||||||
|
|
||||||
private:
|
private:
|
||||||
const RenderTargetParam m_Param;
|
const RenderTargetParam m_Param;
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user