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This commit is contained in:
Chris Danford
2002-05-01 19:14:55 +00:00
parent e11b92ccc3
commit 6f1c1e4619
83 changed files with 1620 additions and 578 deletions
+2 -9
View File
@@ -27,7 +27,6 @@ GraphicProfileOptions GRAPHIC_OPTIONS[NUM_GRAPHIC_PROFILES] =
16,
16,
false,
false,
},
{ // PROFILE_LOW
"Low",
@@ -36,7 +35,6 @@ GraphicProfileOptions GRAPHIC_OPTIONS[NUM_GRAPHIC_PROFILES] =
256,
16,
16,
false,
true,
},
{ // PROFILE_MEDIUM
@@ -46,7 +44,6 @@ GraphicProfileOptions GRAPHIC_OPTIONS[NUM_GRAPHIC_PROFILES] =
512,
16,
16,
false,
true,
},
{ // PROFILE_HIGH
@@ -57,7 +54,6 @@ GraphicProfileOptions GRAPHIC_OPTIONS[NUM_GRAPHIC_PROFILES] =
16,
32,
true,
true,
},
{ // PROFILE_CUSTOM
"Custom",
@@ -66,7 +62,6 @@ GraphicProfileOptions GRAPHIC_OPTIONS[NUM_GRAPHIC_PROFILES] =
512,
16,
16,
false,
true,
},
};
@@ -131,6 +126,8 @@ void PrefsManager::ReadPrefsFromDisk()
if( name_string == "UseRandomVis" ) m_GameOptions.m_bUseRandomVis = ( value_string == "1" );
if( name_string == "SkipCaution" ) m_GameOptions.m_bSkipCaution = ( value_string == "1" );
if( name_string == "Announcer" ) m_GameOptions.m_bAnnouncer = ( value_string == "1" );
if( name_string == "NumArcadeStages" ) m_GameOptions.m_iNumArcadeStages= atoi( value_string );
if( name_string == "JudgementDifficulty" ) m_GameOptions.m_JudgementDifficulty= (GameOptions::JudgementDifficulty) atoi( value_string );
}
}
@@ -158,8 +155,6 @@ void PrefsManager::ReadPrefsFromDisk()
if( name_string == "MaxTextureSize" ) pGPO->m_dwMaxTextureSize = atoi( value_string );
if( name_string == "DisplayColor" ) pGPO->m_dwDisplayColor = atoi( value_string );
if( name_string == "TextureColor" ) pGPO->m_dwTextureColor = atoi( value_string );
if( name_string == "Shadows" ) pGPO->m_bShadows = ( value_string == "1" );
if( name_string == "Backgrounds" ) pGPO->m_bBackgrounds = ( value_string == "1" );
}
}
@@ -193,8 +188,6 @@ void PrefsManager::SavePrefsToDisk()
ini.SetValue( "GraphicOptions", "MaxTextureSize", ssprintf("%d", pGPO->m_dwMaxTextureSize) );
ini.SetValue( "GraphicOptions", "DisplayColor", ssprintf("%d", pGPO->m_dwDisplayColor) );
ini.SetValue( "GraphicOptions", "TextureColor", ssprintf("%d", pGPO->m_dwTextureColor) );
ini.SetValue( "GraphicOptions", "Shadows", pGPO->m_bShadows ? "1":"0" );
ini.SetValue( "GraphicOptions", "Backgrounds", pGPO->m_bBackgrounds ? "1":"0" );
ini.SetValue( "GameOptions", "IgnoreJoyAxes", m_GameOptions.m_bIgnoreJoyAxes ? "1":"0" );