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@@ -16,7 +16,7 @@
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#include "FontManager.h"
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#include "Font.h"
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#include "RageUtil.h"
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#include "RageHelper.h"
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#include "RageLog.h"
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#include "ErrorCatcher/ErrorCatcher.h"
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FontManager* FONT = NULL;
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@@ -38,7 +38,7 @@ FontManager::~FontManager()
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while( pos != NULL ) // iterate over all k/v pairs in map
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{
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m_mapPathToFont.GetNextAssoc( pos, sFontFilePath, pFont );
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HELPER.Log( "FONT LEAK: '%s', RefCount = %d.", sFontFilePath, pFont->m_iRefCount );
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LOG->WriteLine( "FONT LEAK: '%s', RefCount = %d.", sFontFilePath, pFont->m_iRefCount );
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SAFE_DELETE( pFont );
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}
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@@ -53,7 +53,7 @@ Font* FontManager::LoadFont( CString sFontFilePath )
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{
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sFontFilePath.MakeLower();
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// HELPER.Log( "FontManager::LoadFont(%s).", sFontFilePath );
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// LOG->WriteLine( "FontManager::LoadFont(%s).", sFontFilePath );
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// Convert the path to lowercase so that we don't load duplicates.
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@@ -65,7 +65,7 @@ Font* FontManager::LoadFont( CString sFontFilePath )
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if( m_mapPathToFont.Lookup( sFontFilePath, pFont ) ) // if the texture already exists in the map
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{
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HELPER.Log( ssprintf("FontManager: The Font '%s' now has %d references.", sFontFilePath, pFont->m_iRefCount) );
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LOG->WriteLine( ssprintf("FontManager: The Font '%s' now has %d references.", sFontFilePath, pFont->m_iRefCount) );
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pFont->m_iRefCount++;
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}
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else // the texture is not already loaded
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@@ -75,7 +75,7 @@ Font* FontManager::LoadFont( CString sFontFilePath )
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pFont = (Font*) new Font( sFontFilePath );
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HELPER.Log( "FontManager: Loading '%s' from disk.", sFontFilePath);
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LOG->WriteLine( "FontManager: Loading '%s' from disk.", sFontFilePath);
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m_mapPathToFont.SetAt( sFontFilePath, pFont );
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}
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@@ -100,11 +100,11 @@ void FontManager::UnloadFont( CString sFontFilePath )
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{
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sFontFilePath.MakeLower();
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// HELPER.Log( "FontManager::UnloadTexture(%s).", sFontFilePath );
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// LOG->WriteLine( "FontManager::UnloadTexture(%s).", sFontFilePath );
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if( sFontFilePath == "" )
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{
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HELPER.Log( "FontManager::UnloadTexture(): tried to Unload a blank" );
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LOG->WriteLine( "FontManager::UnloadTexture(): tried to Unload a blank" );
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return;
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}
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@@ -115,13 +115,13 @@ void FontManager::UnloadFont( CString sFontFilePath )
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pFont->m_iRefCount--;
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if( pFont->m_iRefCount == 0 ) // there are no more references to this texture
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{
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HELPER.Log( ssprintf("FontManager: '%s' will be deleted. It has %d references.", sFontFilePath, pFont->m_iRefCount) );
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LOG->WriteLine( ssprintf("FontManager: '%s' will be deleted. It has %d references.", sFontFilePath, pFont->m_iRefCount) );
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SAFE_DELETE( pFont ); // free the texture
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m_mapPathToFont.RemoveKey( sFontFilePath ); // and remove the key in the map
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}
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else
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{
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HELPER.Log( ssprintf("FontManager: '%s' will not be deleted. It still has %d references.", sFontFilePath, pFont->m_iRefCount) );
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LOG->WriteLine( ssprintf("FontManager: '%s' will not be deleted. It still has %d references.", sFontFilePath, pFont->m_iRefCount) );
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}
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}
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