remove DefaultCpuModifiers; use Lua if needed

This commit is contained in:
Glenn Maynard
2007-04-17 17:29:54 +00:00
parent 1f71dc3241
commit 6f0eba5783
3 changed files with 0 additions and 5 deletions
-3
View File
@@ -447,9 +447,6 @@ void GameState::PlayersFinalized()
LoadCurrentSettingsFromProfile( pn );
}
FOREACH_PotentialCpuPlayer( pn )
ApplyPreferredModifiers( pn, CommonMetrics::DEFAULT_CPU_MODIFIERS );
}
void GameState::EndGame()