Change MenuUp(pn,type) overrides to MenuUp(IEP), so info like DeviceI.ts is always accessible.

This commit is contained in:
Glenn Maynard
2005-09-23 00:44:52 +00:00
parent df8153cf7b
commit 6ea2f37a36
40 changed files with 218 additions and 185 deletions
@@ -344,7 +344,7 @@ void ScreenOptionsManageProfiles::AfterChangeRow( PlayerNumber pn )
ScreenOptions::AfterChangeRow( pn );
}
void ScreenOptionsManageProfiles::ProcessMenuStart( PlayerNumber pn, const InputEventType type )
void ScreenOptionsManageProfiles::ProcessMenuStart( const InputEventPlus &input )
{
int iCurRow = m_iCurrentRow[GAMESTATE->m_MasterPlayerNumber];
OptionRow &row = *m_pRows[iCurRow];