Change MenuUp(pn,type) overrides to MenuUp(IEP), so info like DeviceI.ts is always accessible.
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@@ -20,7 +20,7 @@ protected:
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virtual void AfterChangeRow( PlayerNumber pn );
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virtual void AfterChangeValueInRow( int iRow, PlayerNumber pn );
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virtual void ProcessMenuStart( PlayerNumber pn, const InputEventType type );
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virtual void ProcessMenuStart( const InputEventPlus &input );
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int GetCourseEntryIndexWithFocus() const;
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