Cleanup RageException::Throw(). Do not use ssprintf() inside of Throw() and do not pass it bare error messages. Use RageException::Throw( "%s", sError.c_str() ); instead. Be consistent with quoting file names "%s" and theme metrics as "%s : %s". Try to make them complete English sentences when possible.

This commit is contained in:
Steve Checkoway
2006-09-17 01:19:19 +00:00
parent c9fa49b7ba
commit 6ea2a41b00
38 changed files with 113 additions and 123 deletions
+1 -1
View File
@@ -44,7 +44,7 @@ void PlayerAI::InitFromDisk()
RString sKey = ssprintf("Skill%d", i);
XNode* pNode = ini.GetChild(sKey);
if( pNode == NULL )
RageException::Throw( "AI.ini: '%s' doesn't exist.", sKey.c_str() );
RageException::Throw( "AI.ini: \"%s\" doesn't exist.", sKey.c_str() );
TapScoreDistribution& dist = g_Distributions[i];
dist.fPercent[TNS_None] = 0;