NUM_GameButton
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@@ -52,7 +52,7 @@ private:
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AutoActor m_sprExit;
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ActorFrame m_Line[MAX_GAME_BUTTONS+2]; // label, normal lines, exit
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ActorFrame m_Line[NUM_GameButton+2]; // label, normal lines, exit
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ActorScroller m_LineScroller;
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RageSound m_soundChange;
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