NUM_GameButton

This commit is contained in:
Glenn Maynard
2006-09-27 04:39:51 +00:00
parent e29c920b04
commit 6e6ea7971d
9 changed files with 52 additions and 52 deletions
+1 -1
View File
@@ -1871,7 +1871,7 @@ void ScreenGameplay::UpdateLights()
const Style* pStyle = GAMESTATE->GetCurrentStyle();
bool bBlinkCabinetLight[NUM_CabinetLight];
bool bBlinkGameButton[NUM_GameController][MAX_GAME_BUTTONS];
bool bBlinkGameButton[NUM_GameController][NUM_GameButton];
ZERO( bBlinkCabinetLight );
ZERO( bBlinkGameButton );
bool bCrossedABeat = false;