fix PrefsManager::m_sCurrentGame not current, so GamePrefs from Static.ini weren't being used

This commit is contained in:
Chris Danford
2005-10-28 01:44:19 +00:00
parent 8c52221570
commit 6e5b3a5ed8
11 changed files with 34 additions and 20 deletions
+1 -1
View File
@@ -104,7 +104,7 @@ void ScreenTitleMenu::Input( const InputEventPlus &input )
if( iter == vGames.end() )
iter = vGames.begin();
GAMESTATE->m_pCurGame = *iter;
GAMESTATE->SetCurGame( *iter );
/* Reload the theme if it's changed, but don't back to the initial screen. */
ResetGame();