fix PrefsManager::m_sCurrentGame not current, so GamePrefs from Static.ini weren't being used
This commit is contained in:
@@ -104,7 +104,7 @@ void ScreenTitleMenu::Input( const InputEventPlus &input )
|
||||
if( iter == vGames.end() )
|
||||
iter = vGames.begin();
|
||||
|
||||
GAMESTATE->m_pCurGame = *iter;
|
||||
GAMESTATE->SetCurGame( *iter );
|
||||
|
||||
/* Reload the theme if it's changed, but don't back to the initial screen. */
|
||||
ResetGame();
|
||||
|
||||
Reference in New Issue
Block a user