oops, fix

This commit is contained in:
Glenn Maynard
2006-09-13 00:05:43 +00:00
parent 10c6320d18
commit 6e40d3e5ef
+4 -4
View File
@@ -834,8 +834,8 @@ bool InputMapper::IsBeingPressed( const MenuInput &MenuI )
bool InputMapper::IsBeingPressed( const StyleInput &StyleI, PlayerNumber pn, MultiPlayer mp )
{
GameInput GameI;
StyleToGame( StyleI, GameI );
return IsBeingPressed( GameI, pn, mp );
StyleToGame( StyleI, pn, GameI );
return IsBeingPressed( GameI, mp );
}
@@ -873,8 +873,8 @@ float InputMapper::GetSecsHeld( const MenuInput &MenuI )
float InputMapper::GetSecsHeld( const StyleInput &StyleI, PlayerNumber pn, MultiPlayer mp )
{
GameInput GameI;
StyleToGame( StyleI, GameI );
return GetSecsHeld( GameI, pn, mp );
StyleToGame( StyleI, pn, GameI );
return GetSecsHeld( GameI, mp );
}
void InputMapper::ResetKeyRepeat( const GameInput &GameI )